Uploaded January 2015 | Updated September 2026, 3 weeks ago
Important note: There is currently a problem with Debian Wheezy and cross-platform tools installation. A new version of this video is available at: youtube.com/watch?v=T9yFyWsyyGk
Also see: exploringbeaglebone.com/chapter7 for a description on how to fix the problem under Wheezy and how to install the entire toolchain under Jessie.
This video introduces C/C++ cross-compilation on the BeagleBone platform, and is applicable to any embedded Linux development. I show the steps that are necessary to set up a toolchain, the Eclipse CDT environment and use the Target Management RSE (Remote System Environment) plugin to communicate with the BeagleBone. Finally, I demonstrate how you can set up a cross-platform debugging environment within Eclipse, where you can use gdbserver on the ARM device and gdb-multiarch on the client device to establish a full debugging environment.
This video supports Chapter 7 in the book "Exploring BeagleBone" -- please see more at exploringbeaglebone.com
Important note: There is currently a problem with Debian Wheezy and cross-platform tools installation. A new version of this video is available at: youtube.com/watch?v=T9yFyWsyyGk
Also see: exploringbeaglebone.com/chapter7 for a description on how to fix the problem under Wheezy and how to install the entire toolchain under Jessie.
This video introduces C/C++ cross-compilation on the BeagleBone platform, and is applicable to any embedded Linux development. I show the steps that are necessary to set up a toolchain, the Eclipse CDT environment and use the Target Management RSE (Remote System Environment) plugin to communicate with the BeagleBone. Finally, I demonstrate how you can set up a cross-platform debugging environment within Eclipse, where you can use gdbserver on the ARM device and gdb-multiarch on the client device to establish a full debugging environment.
This video supports Chapter 7 in the book "Exploring BeagleBone" -- please see more at exploringbeaglebone.com

![Beaglebone: Qt Creator for C++ ARM Embedded Linux Development
This is the second video in a set of three on Qt application development on the Beaglebone or any other embedded Linux device. The first video introduces the LCD module that I used and this video is where I set up a full toolchain for C++ Qt application development under embedded Linux (Qt for embedded devices). This toolchain allows us to cross compile Qt applications for the Beaglebone, deploy the applications directly to the beaglebone with a single click and even use remote debugging using gdbserver to diagnose any problems with our applications. The main use of this platform is for GUI application development when a LCD module, or external display is present.
In the final video I demonstrate an example application that uses an accelerometer and LED to act as output/input devices and I provide the full source code.
Thad Failor (via comments below) provides some information on how to deal with the requirement to execute . /usr/local/angtrom/arm/environment-setup in advance of starting QtCreator. The steps are:
- Open Qt Creator
- Open your project
- Click Projects under [Your Beaglebone Kit]
- Click Build
- Scroll down to the bottom and click details
- Click on Batch
- Edit Paste the contents of the . /usr/local/angstrom/arm/environment-setup removing any of the export commands.
If you use this video in your research, please cite:
Molloy, D. [DerekMolloyDCU]. (2013, March, 6). Beaglebone: Qt Creator for C++ ARM Embedded Linux Development [Video file]. Retrieved from http://www.youtube.com/watch?v=kP7uvOu9hoQ
Please find more information on these videos at: http://www.derekmolloy.ie/ Beaglebone: Qt Creator for C++ ARM Embedded Linux Development](https://i.ytimg.com/vi/kP7uvOu9hoQ/mqdefault.jpg)








