Uploaded June 2026 | Updated September 2026, 1 week ago
Like with the LMGs and ARs video this just offloading a bunch of footage I didn't really have a purpose for ( yes some is old but not much has changed ) and to show why I don't find the main or automatic "gunplay" enjoyable in this game, so here is the SMG and Carbine stuff. I've uploaded SMG footage before in YouTube Shorts but I don't think people read the video descriptions of those. Anyways I'm not expecting much to change with the update this week mainly because unless you are actively shooting at the lower half of an enemy's body not much will change. It's not like they are changing the game so vehicles are more balanced vs infantry so not every squad has to run multiple engineers or change the game so you can't do the salsa or do the mambo whilst firing full auto. Running around with SMGs in this game with the movement just feels like Quake or other franchises like COD or Apex Legends. You can get away with so many mistakes and still win the gunfight. Also when I refer to gunplay I'm not just referring to firing the weapons or how they handle I'm also including what you can and can't do with them in relation to movement in the game. Back then with the tickrates and much worse hardware this kind of movement with previous Battlefield titles would have been an awful experience and those games. BF6 has 60hz servers, no? But all I see is complaints of lag, bad netcode, etc. which makes me wonder if all this movement is just too much for both the client and the server. Try not to take any of what I said too seriously because BF Studios won't change anything or do anything against the original design of the game like for example tacking on a class system to a game that wasn't originally designed to have one...
Check the bugs they'll be adding to Battlefield 6 this week:
ea.com/games/battlefield/battlefield-6/news/bf-combat-gunplay
0:00 PW5A3 Part 1
3:33 QBZ-192
6:52 SGX
8:14 M417 A2
10:01 PW5A3 Part 2
16:27 SG 553R
Twitch: twitch.tv/ravic
Twitter: twitter.com/ravic
Outro tune "Rise and Fight" composed by Piotr Wojtowicz aka ThePianoMan007 :
youtube.com/user/fucer007
open.spotify.com/artist/54ywwFzbwm2HWXEq8Cnh9W?si=CmaBgheqSwKo25y9rYuoeA
#battlefield
#battlefield6
#gaming
Like with the LMGs and ARs video this just offloading a bunch of footage I didn't really have a purpose for ( yes some is old but not much has changed ) and to show why I don't find the main or automatic "gunplay" enjoyable in this game, so here is the SMG and Carbine stuff. I've uploaded SMG footage before in YouTube Shorts but I don't think people read the video descriptions of those. Anyways I'm not expecting much to change with the update this week mainly because unless you are actively shooting at the lower half of an enemy's body not much will change. It's not like they are changing the game so vehicles are more balanced vs infantry so not every squad has to run multiple engineers or change the game so you can't do the salsa or do the mambo whilst firing full auto. Running around with SMGs in this game with the movement just feels like Quake or other franchises like COD or Apex Legends. You can get away with so many mistakes and still win the gunfight. Also when I refer to gunplay I'm not just referring to firing the weapons or how they handle I'm also including what you can and can't do with them in relation to movement in the game. Back then with the tickrates and much worse hardware this kind of movement with previous Battlefield titles would have been an awful experience and those games. BF6 has 60hz servers, no? But all I see is complaints of lag, bad netcode, etc. which makes me wonder if all this movement is just too much for both the client and the server. Try not to take any of what I said too seriously because BF Studios won't change anything or do anything against the original design of the game like for example tacking on a class system to a game that wasn't originally designed to have one...
Check the bugs they'll be adding to Battlefield 6 this week:
ea.com/games/battlefield/battlefield-6/news/bf-combat-gunplay
0:00 PW5A3 Part 1
3:33 QBZ-192
6:52 SGX
8:14 M417 A2
10:01 PW5A3 Part 2
16:27 SG 553R
Twitch: twitch.tv/ravic
Twitter: twitter.com/ravic
Outro tune "Rise and Fight" composed by Piotr Wojtowicz aka ThePianoMan007 :
youtube.com/user/fucer007
open.spotify.com/artist/54ywwFzbwm2HWXEq8Cnh9W?si=CmaBgheqSwKo25y9rYuoeA
#battlefield
#battlefield6
#gaming










