Battle Cats - Abyssal Stages - Temptations Symphony @kartoffel9684
Battle Cats - Abyssal Stages - Temptations Symphony  @kartoffel9684
Uploaded August 2026 | Updated September 2026, 1 week ago
I figured it was about time I started with these.

What are Abyssal Stages?:
Abyssal stages unlock after you initially clear an Advent stage with the Abyssal stage available. You can access it by selecting it as if it was a Crown difficulty below 1 Crown. The gimmick with Abyssal stages is that you must clear the advent stage with as many completely unique lineups as possible. This means once a unit is used in a clear, you can no longer use it in any other lineup for the advent's Abyssal. If you wish to reuse units in a smarter way after clearing the stage once with them, you can choose to remove any of your clears of the stage and this will free the units used for that clear. Note that you can't undo this action.

Also, you are not forced to have full lineups, so you can minimize the lineup slots and lock less units for future clears.

Abyssal stages have the following rewards:
1 Clear - First Clear bonus
2 Clears - Uber Catseye x10
3 Clears - Uber Catseye x15
4 Clears - Dark Catseye x3
5 Clears - Dark Catseye x3

After 5 clears, there are no further rewards, but you can clear an Abyssal stage up to 10 times as a challenge to yourself.
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The main thing to keep in mind with lineups for this Abyssal is that you want to have a consistent Shield Piercer in every lineup. Without ubers, this will involve bringing in 1 talented Li'l. This is the most obvious place to replace units with Ubers. Additionally, you will need an answer to Aku Gory and Shadow Boxer K.

Clear 1 - 0:00
Should you have Li'l Lion talents, you can speedrun a clear with them and Bahamut. You can replicate this with Researcher with some good luck, or Dark Iz/Saito without luck.

Clear 2 - 0:37
The combination of Li'l Dark and Li'l Island can easily clear this stage with Strong combos. If you wish to do a run without a Shield Pierce unit, this is probably the run to do so. Bring a SBK counter along and you should be set.

Clear 3 - 3:18
Bomber and Assassin Bearcat can be used together to deal with SBK. On whichever run uses Supercar as the Shield Pierce unit, be very careful when making sure the path is clear since a few bad Supercars can risk losing the run. Uril's cooldown is fast, so he should be able to survive throughout most of the cooldown given he's protected from SBK.

Clear 4 - 6:56
Riceball with Slow Immune talent can be spawned without worrying about timing. I recommend bringing Mushroom on the run in which you have the least generalist damage so Heavenly Hippoe doesn't turn into a big problem. It can help while using Pizza against the SBKs to not spawn other attackers so they don't KB the SBK and make Pizza miss. Of course, you can't always afford to do this with Aku Gory around.

Clear 5 - 11:05
Can Can and the Tiny Ancient Hunt duo are very strong on the stage no matter what you do and will probably just steamroll the supporting enemies. Brass is not super fast and not super bulky so you might want to lure once the SBKs are gone for easier timing just to speed up the cleanup. Not required, just what I'd recommend. Brass can also survive a Weakened hit from Empress if she didn't take a Miniwave on the way there too.

Recommended Ubers:
- Shield Piercers
- Anti-Aku/Dark
- Tankers
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Music Used:
Dead Cells: Return to Castlevania:
- Prologue
- Illusory Dance
- Simon Belmont's Theme
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Kartoffel |

Battle Cats - Abyssal Stages - Temptation's Symphony

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