Uploaded December 2017 | Updated September 2026, 2 hours ago
Merry Christmas! Hopefully the dinosaurs survive this one...
*Breaking News!* There's now a Discord for nerds like you! You can request skins, post your own, talk about comics, ask questions, and chat with all your favourite modders! Come on down! discord.gg/u65yaAx
*We will now return to your regularly scheduled description.*
Also, this skin uses a mesh code. You'll need to have the console.txt to use this, and you can find a tutorial on how to do that here: youtu.be/fbVbkLzM8rY?t=7m47s
How to use the mesh code: Go to the character showcase, and go to Mr. Freeze so his model renders. Once you can see him, push your console key, then back out and go to the Harley Thugs so their models render. Once you can see them, push your console key again. Next, go into Azrael free roam if you have the free roam menu, or select a challenge map as Azrael. Repeatedly put in the code during the loading screen by pressing your console key over and over. When the game loads, the skin should be working. If it hasn't worked, try hitting restart from checkpoint on the pause menu and repeatedly press your console key on the loading screen again. If it still doesn't work, then something's gone wrong, so leave a comment and I'll help you troubleshoot it.
Mesh codes: set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Thug_Harley_Mesh.Mesh.Thug_Maker_Skin_Thug_Har_W_Nrml_01'
set RAddContentPlayerCharacterMesh BodyMesh None
set RAddContentPlayerCharacterMesh CapeMesh None
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Mr_Freeze_BM3_Mesh.Mesh.MR_Freeze_BM3_Skin'
set RAddContentPlayerCharacterMesh ExtraMeshes (SkeletalMesh'Mr_Freeze_BM3_Mesh.Mesh.MR_Freeze_BM3_Skin_Suit',SkeletalMesh'Mr_Freeze_BM3_Mesh.Mesh.MR_Freeze_BM3_Skin_Goggles')
set RPawnPlayerConfig MovementAnimSets (AnimSet'Anim_Thug.Code.TG_Movement',AnimSet'Anim_Batman_Movement.Code.BM_Movement',AnimSet'Anim_Batman_Interaction.Code.BM_Radio')
set RPawnPlayerConfig DefaultIdleOverlayAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')
set RPawnPlayerConfig DefaultTurnAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')
set SkeletalMesh'Thug_Harley_Mesh.Mesh.Thug_Maker_Skin_Thug_Har_W_Nrml_01' Materials (Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',MaterialInstanceConstant'Thug_Harley.Materials.Harley_Thug_Har_Nrml_01_MIC',MaterialInstanceConstant'Thug_Maker.Mats.Thug_Black_MIC')
set SkeletalMesh'mr_freeze_bm3_mesh.Mesh_Temp.MR_Freeze_BM3_Skin_sidepipestemp' Materials (Material'EngineMaterials.DefaultMaterial',Material'EngineMaterials.DefaultMaterial',Material'Character_Shared_BM3.Materials.Invisible',Material'EngineMaterials.DefaultMaterial',Material'EngineMaterials.DefaultMaterial',Material'EngineMaterials.DefaultMaterial')
set SkeletalMesh'mr_freeze_bm3_mesh.Mesh.MR_Freeze_BM3_Skin_Suit' Materials (Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',None,Material'Character_Shared_BM3.Materials.Invisible')
set SkeletalMesh'mr_freeze_bm3_mesh.Mesh.MR_Freeze_BM3_Skin' Materials (MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials.Mr_Freeze_BM3_Head_MIC',Material'Character_Shared_BM3.Materials.Invisible',MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials_Eyes.Mr_Freeze_Eye_Lens_MIC',MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials_Eyes.Mr_Freeze_BM3_Eye_MIC',Material'Character_Shared_BM3.Materials.Invisible',MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials.Freeze_BM3_Teeth_Cinematic_Master_MAT_INST',MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials.MR_Freeze_NEW_Goggles_Mat_Inst',Material'Character_Shared_BM3.Materials.Invisible')
set SkeletalMesh'mr_freeze_bm3_mesh.Mesh.MR_Freeze_BM3_Skin_Goggles' Materials (MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials.MR_Freeze_NEW_Goggles_Mat_Inst',MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials.MR_Freeze_NEW_Goggles_Glass_Mat_Inst')
Music is Dance of the Sugar Plum Fairies and Aurea Carmina from incompetech.com
Thanks to Kevin Macleod
Download link: drive.google.com/file/d/1DCFOtzQlT5ANHQqGhQgX0y020GWjAGBX/view?usp=sharing
Merry Christmas! Hopefully the dinosaurs survive this one...
*Breaking News!* There's now a Discord for nerds like you! You can request skins, post your own, talk about comics, ask questions, and chat with all your favourite modders! Come on down! discord.gg/u65yaAx
*We will now return to your regularly scheduled description.*
Also, this skin uses a mesh code. You'll need to have the console.txt to use this, and you can find a tutorial on how to do that here: youtu.be/fbVbkLzM8rY?t=7m47s
How to use the mesh code: Go to the character showcase, and go to Mr. Freeze so his model renders. Once you can see him, push your console key, then back out and go to the Harley Thugs so their models render. Once you can see them, push your console key again. Next, go into Azrael free roam if you have the free roam menu, or select a challenge map as Azrael. Repeatedly put in the code during the loading screen by pressing your console key over and over. When the game loads, the skin should be working. If it hasn't worked, try hitting restart from checkpoint on the pause menu and repeatedly press your console key on the loading screen again. If it still doesn't work, then something's gone wrong, so leave a comment and I'll help you troubleshoot it.
Mesh codes: set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Thug_Harley_Mesh.Mesh.Thug_Maker_Skin_Thug_Har_W_Nrml_01'
set RAddContentPlayerCharacterMesh BodyMesh None
set RAddContentPlayerCharacterMesh CapeMesh None
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Mr_Freeze_BM3_Mesh.Mesh.MR_Freeze_BM3_Skin'
set RAddContentPlayerCharacterMesh ExtraMeshes (SkeletalMesh'Mr_Freeze_BM3_Mesh.Mesh.MR_Freeze_BM3_Skin_Suit',SkeletalMesh'Mr_Freeze_BM3_Mesh.Mesh.MR_Freeze_BM3_Skin_Goggles')
set RPawnPlayerConfig MovementAnimSets (AnimSet'Anim_Thug.Code.TG_Movement',AnimSet'Anim_Batman_Movement.Code.BM_Movement',AnimSet'Anim_Batman_Interaction.Code.BM_Radio')
set RPawnPlayerConfig DefaultIdleOverlayAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')
set RPawnPlayerConfig DefaultTurnAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')
set SkeletalMesh'Thug_Harley_Mesh.Mesh.Thug_Maker_Skin_Thug_Har_W_Nrml_01' Materials (Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',MaterialInstanceConstant'Thug_Harley.Materials.Harley_Thug_Har_Nrml_01_MIC',MaterialInstanceConstant'Thug_Maker.Mats.Thug_Black_MIC')
set SkeletalMesh'mr_freeze_bm3_mesh.Mesh_Temp.MR_Freeze_BM3_Skin_sidepipestemp' Materials (Material'EngineMaterials.DefaultMaterial',Material'EngineMaterials.DefaultMaterial',Material'Character_Shared_BM3.Materials.Invisible',Material'EngineMaterials.DefaultMaterial',Material'EngineMaterials.DefaultMaterial',Material'EngineMaterials.DefaultMaterial')
set SkeletalMesh'mr_freeze_bm3_mesh.Mesh.MR_Freeze_BM3_Skin_Suit' Materials (Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',None,Material'Character_Shared_BM3.Materials.Invisible')
set SkeletalMesh'mr_freeze_bm3_mesh.Mesh.MR_Freeze_BM3_Skin' Materials (MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials.Mr_Freeze_BM3_Head_MIC',Material'Character_Shared_BM3.Materials.Invisible',MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials_Eyes.Mr_Freeze_Eye_Lens_MIC',MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials_Eyes.Mr_Freeze_BM3_Eye_MIC',Material'Character_Shared_BM3.Materials.Invisible',MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials.Freeze_BM3_Teeth_Cinematic_Master_MAT_INST',MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials.MR_Freeze_NEW_Goggles_Mat_Inst',Material'Character_Shared_BM3.Materials.Invisible')
set SkeletalMesh'mr_freeze_bm3_mesh.Mesh.MR_Freeze_BM3_Skin_Goggles' Materials (MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials.MR_Freeze_NEW_Goggles_Mat_Inst',MaterialInstanceConstant'Mr_Freeze_BM3_Materials.Materials.MR_Freeze_NEW_Goggles_Glass_Mat_Inst')
Music is Dance of the Sugar Plum Fairies and Aurea Carmina from incompetech.com
Thanks to Kevin Macleod
Download link: drive.google.com/file/d/1DCFOtzQlT5ANHQqGhQgX0y020GWjAGBX/view?usp=sharing










