Uploaded July 2019 | Updated September 2026, 4 hours ago
Get this model, or the course here: bit.ly/31L1sjO
Download My Free Furniture Model Collection | bit.ly/3r89a05
Find the course on Udemy HERE: bit.ly/3AnoR7K
All Pro courses | pro-courses.learnarchviz.com
Follow me on IG | instagram.com/learnarchviz
Learn Arch Viz Forum | arch-viz-forum.learnarchviz.com
Udemy | udemy.com/user/adamzollinger2
Download "Insiders Guide: Becoming and Arch Viz Professional" | learnarchviz.com/courses-landing-page
This lecture and model is from my popular course, 3ds Max + V-Ray: 3ds Max PRO in 6 Hrs (22k students)
You can join the course by following the links above and getting discounted access. With the full course, you get lifetime access to all the lectures, the models I am showing, etc.
Tutorial Description:
This architectural visualization tutorial shows an important step in every good rendering, post-processing. To do this well, we should make sure to have good render channels, setup and generated using the V-Ray render engine (other engines can do this too). Generally, I use reflection, refraction, a Z depth pass and a few others, but those are the main ones for this particular project. You might want some self-illumination passes too. You just need to get creative.
Once in Photoshop, I show how to import these passes as layers then use them to enhance our scene and composite with them. Specifically, here we will be using refraction to make the building glow a little bit more, and using Z depth to add nice atmospherics to our scene, and frame the composition a little better. From this tutorial you will also learn some basic overall adjustments you can do in Photoshop.
Programs Used:
Vray
3ds Max
Photoshop
Get this model, or the course here: bit.ly/31L1sjO
Download My Free Furniture Model Collection | bit.ly/3r89a05
Find the course on Udemy HERE: bit.ly/3AnoR7K
All Pro courses | pro-courses.learnarchviz.com
Follow me on IG | instagram.com/learnarchviz
Learn Arch Viz Forum | arch-viz-forum.learnarchviz.com
Udemy | udemy.com/user/adamzollinger2
Download "Insiders Guide: Becoming and Arch Viz Professional" | learnarchviz.com/courses-landing-page
This lecture and model is from my popular course, 3ds Max + V-Ray: 3ds Max PRO in 6 Hrs (22k students)
You can join the course by following the links above and getting discounted access. With the full course, you get lifetime access to all the lectures, the models I am showing, etc.
Tutorial Description:
This architectural visualization tutorial shows an important step in every good rendering, post-processing. To do this well, we should make sure to have good render channels, setup and generated using the V-Ray render engine (other engines can do this too). Generally, I use reflection, refraction, a Z depth pass and a few others, but those are the main ones for this particular project. You might want some self-illumination passes too. You just need to get creative.
Once in Photoshop, I show how to import these passes as layers then use them to enhance our scene and composite with them. Specifically, here we will be using refraction to make the building glow a little bit more, and using Z depth to add nice atmospherics to our scene, and frame the composition a little better. From this tutorial you will also learn some basic overall adjustments you can do in Photoshop.
Programs Used:
Vray
3ds Max
Photoshop










