Uploaded August 2024 | Updated September 2026, 2 weeks ago
This is my second time showing you of me playing through this Baldi's Basics Classic Remastered game. It’s hard to grab all the Notebooks trying to go through this mostly normally because eventually, I get caught by Baldi every single time once I have hit the 5th or 6th Notebook even less if a Character is blocking my way. I decided to include a bit new items through this run this time by using the Mod Menu made by Fasguy and toggled Arts and Crafters to come after me once I have 5 Notebooks or more by using Override Jealousy, toggling the "Custom Jealousy" to 5, also when having the Mod Menu on inside your game it screws up the Seconds the Principal of the Thing puts you in detention for as having it customly off on default upon booting up the game with Mod Menu it will always give you 15 Seconds when he sends you into detention. No higher up like 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, and 99 Seconds like the game usually has without the Mod Menu. To fix this issue you would have to put Custom Detention Times to knowing how many times The Principal of the Thing puts you in detention without the Mod Menu for Baldi's Basics Classic Remastered but with you eventually having the Mod Menu then. For me I usually have the Custom Detention Times set to be what the Original Classic Game V1.4.3 or V1.4.4 or Previous Original Classic Versions had for Classic Remaster's Mod Menu, to make this Custom Detention Times Process Faster. Meaning for the 1st time of getting caught by the Principal I have Detention Time 0 be 15 Seconds, 2nd time of getting caught by the Principal I have Detention Time 1 be 30 Seconds, 3rd time of getting caught by the Principal I have Detention Time 2 be 45 Seconds, 4th time of getting caught by the Principal I have Detention Time 3 be 60 Seconds, and finally 5th time of getting caught by the Principal I have Detention Time 4 be 99 Seconds which is just like the Original Non-Remaked Remastered Baldi's Basics in Education and Learning had with the Principal of the Thing sending you to Detention. Baldi's Basics Classic Remastered was created by Micah McGonigal, Additional design and testing by Joshua Valent, Beans concept, art, and voice by Padre Snowmizzle, Additional Playtesting by JayskiBean, Dave Microwave Games, and Padre Snowmizzle, Special thanks to Ethan and Cady McGonigal, Brent and Connor Andes, Created with Unity, Rewired, MIDI Tool Kit Pro, Umodeler, Volumetric Audio. Tools used: GIMP, Anim8or, Audacity, FL Studio, Midi Editor, Deflemask, TexturePacker. Zesty name and WD-NoSquee item by Joshua Valent, Special thanks to mystman12's siblings, Cady and Ethan. Game orignally created for the Meta Game Jam. Input handled by Rewired. And let’s not forget ©️2022 Basically Games and mystman12 there are the important Team Creators for this game.
This is my second time showing you of me playing through this Baldi's Basics Classic Remastered game. It’s hard to grab all the Notebooks trying to go through this mostly normally because eventually, I get caught by Baldi every single time once I have hit the 5th or 6th Notebook even less if a Character is blocking my way. I decided to include a bit new items through this run this time by using the Mod Menu made by Fasguy and toggled Arts and Crafters to come after me once I have 5 Notebooks or more by using Override Jealousy, toggling the "Custom Jealousy" to 5, also when having the Mod Menu on inside your game it screws up the Seconds the Principal of the Thing puts you in detention for as having it customly off on default upon booting up the game with Mod Menu it will always give you 15 Seconds when he sends you into detention. No higher up like 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, and 99 Seconds like the game usually has without the Mod Menu. To fix this issue you would have to put Custom Detention Times to knowing how many times The Principal of the Thing puts you in detention without the Mod Menu for Baldi's Basics Classic Remastered but with you eventually having the Mod Menu then. For me I usually have the Custom Detention Times set to be what the Original Classic Game V1.4.3 or V1.4.4 or Previous Original Classic Versions had for Classic Remaster's Mod Menu, to make this Custom Detention Times Process Faster. Meaning for the 1st time of getting caught by the Principal I have Detention Time 0 be 15 Seconds, 2nd time of getting caught by the Principal I have Detention Time 1 be 30 Seconds, 3rd time of getting caught by the Principal I have Detention Time 2 be 45 Seconds, 4th time of getting caught by the Principal I have Detention Time 3 be 60 Seconds, and finally 5th time of getting caught by the Principal I have Detention Time 4 be 99 Seconds which is just like the Original Non-Remaked Remastered Baldi's Basics in Education and Learning had with the Principal of the Thing sending you to Detention. Baldi's Basics Classic Remastered was created by Micah McGonigal, Additional design and testing by Joshua Valent, Beans concept, art, and voice by Padre Snowmizzle, Additional Playtesting by JayskiBean, Dave Microwave Games, and Padre Snowmizzle, Special thanks to Ethan and Cady McGonigal, Brent and Connor Andes, Created with Unity, Rewired, MIDI Tool Kit Pro, Umodeler, Volumetric Audio. Tools used: GIMP, Anim8or, Audacity, FL Studio, Midi Editor, Deflemask, TexturePacker. Zesty name and WD-NoSquee item by Joshua Valent, Special thanks to mystman12's siblings, Cady and Ethan. Game orignally created for the Meta Game Jam. Input handled by Rewired. And let’s not forget ©️2022 Basically Games and mystman12 there are the important Team Creators for this game.








![Mario Kart Double Dash - Gameplay of Mario Circuit and Waluigi Stadium
To make this description interesting. I am going to give Credit to Ralf for putting all these additional details in this Game with his Action Replay Cheating Work for the actual GameCube that were originally not available back in the days on the Nintendo GameCube. With some of these non-cheat codes Ralf made besides lots of those with Cheats Nintendo can take Mario Kart Double Dash and turn it into a way bigger game on Nintendo Switch Online + Expansion Pass for the Nintendo GameCube Nintendo Switch Online for the Nintendo Switch 2.
Best Action Replay Max Codes Nintendo should use to improve Mario Kart Double Dash when adding it to the Nintendo GameCubes Nintendo Switch Online for the Nintendo Switch 2:
16:9 Aspect Ratio (Widescreen doesnt fix hud) [Ralf]
X13Q-QECT-QWED6
K4YW-DWG4-5BNT0
2KW9-RB27-B2WP3
16:9 Aspect Ratio v2.ar (Widescreen) - Part 1 [Ralf]
BKM0-2VC9-FMN09
RKFH-ZZJA-K4K78
0F39-N69N-DY6QW
P26T-5MH1-WTV12
Y1K4-VHJ2-B9PHQ
GCVR-5HHC-EEHUH
QCEF-NM62-N9M03
QAW9-VHEW-C5J7J
DC27-E0YN-FT4YG
X69B-D5YG-4Y588
NFNC-MKGJ-TUT0E
9NBT-K8U7-0A7GK
YAGZ-G4E5-XUQQ0
7J4X-XN2K-YNR24
6FNK-FN9E-9B546
JYM2-TJ6B-4GJ08
BWV2-EKNV-UUMTP
4J79-3Y6W-QMUZK
W2K0-18A2-K1RZE
XGA8-W2TH-J0PKT
CQXA-NW1N-6X88R
4J02-MGET-EPQGY
ZCVY-H4QH-ZJHMD
KF2N-KRTH-XAW6M
72JF-GVRW-W0YQ2
GAXG-84R9-63TNV
Q482-FDJD-TJD7C
5KG9-RHRX-MAZY1
7QMC-DC1F-G719M
61FB-EVKK-HUPM8
8V2C-J6B9-C9MPC
DR65-2MC6-G79T7
57YY-2B7M-Z9CNR
9UGU-Y7CA-WVUZP
6D4G-WJG5-4EBN7
646X-9EGB-5102V
6UH1-86BN-K21ND
JYQ5-M43K-G4VJ9
6Y04-BGNT-4K4U1
758Q-30FA-3AJUZ
8ZN7-VHGE-1BEME
T069-XVJK-DU9BP
7MJ5-V28R-RVET2
EEPZ-JK5G-2TZB9
GRG1-TMDH-XMCKM
ERPM-DPVH-V4HG9
VE2H-WPUY-RECU1
PR2W-8TJK-4YVHU
UCXU-YMTK-Y8HDH
EN83-T5D5-HVCG6
YKCV-EG4E-FZ9FF
ZQHK-7Y2F-6YJBD
Incl. 2D elements. Designed for use with real Action Replay on Nintendo GameCube.
16:9 Aspect Ratio v2.ar (Widescreen) - Part 2 [Ralf]
BZVA-JFYK-78FGA
WEQ1-M7FB-PMGJ7
EYG3-TD9B-H203C
21FQ-1JQ7-EYJAE
0XK1-R7JW-H9Q5M
U8K5-WU5X-8QA48
QNT8-0D67-9VT2Z
1NWD-XE7K-6PXW4
Y873-62M1-4G1AP
00PP-YFYR-A0DZQ
7K9V-UKW4-G4RV0
TQ95-0XJG-0FW2C
52E0-5A98-CWC6Q
BAU0-Z78J-RR6CN
UR11-C1KF-VQDGZ
Y9MZ-UK04-H87TD
DGCB-BQQJ-X0PP5
XKEJ-5KZD-MQEW1
BGTY-BEX0-NAKVT
J8UZ-61TJ-5CXEA
Y8UW-7ZPX-404J6
AVX3-0THW-0U97H
EDHT-6Z1A-7BYRN
9U3J-EXAR-GKGEF
ZZA5-HXVQ-F6JA9
65M6-NB84-UJKBZ
C28T-F7XJ-3BWWE
YJ5J-PB89-AAUCR
J9X6-RQPF-C69H8
PC54-VJ15-R4ND0
Incl. 2D elements. Designed for use with real Action Replay on Nintendo GameCube.
16:9 Menu Backgrounds Add-On [Ralf]
9U8K-RXU4-HTMHM
0KNY-FQZK-2RXU3
KWPA-PD1H-T9M9D
2D2E-2M3W-NDJ2B
XDHH-5JAW-WPHVY
ZVKH-7MU3-CFCYJ
33H2-5WY2-EXEGV
EFBJ-6YUG-YZQYZ
F2N4-JWV7-ZWJ1V
HV4B-G7FX-P5TP8
QNJB-DB2E-NGU26
ZW9C-2KCM-D7G5Z
6FWE-BBHR-4FKE8
4T5F-AKFB-337AP
B967-D330-GRJX0
CC48-6DCV-210VB
P05Q-MDEE-3MVJF
ZQW5-PDWM-YKC74
NRDU-RXM8-ABVHB
6Z0B-1V8K-FEVWT
VN3F-EZFA-BD2KB
RWVD-YNFG-EAK7B
W3Q5-UKAJ-TBE3Q
MBZC-1F2D-W4T1W
97R2-Z62K-YC46A
M7RH-QEP1-45VAP
QUQU-ZJT9-YXGYN
MEU7-VNVN-QFV7Y
F6P9-KAHB-G2MZF
QRRD-2FY7-CYQV4
YTAJ-A188-HC96C
90G9-7JP1-K4J63
5381-WTJY-Y4Y62
Enable 16:9 background pictures for Race, Records and Options menus
Easy Drift Turbo Boosts [Ralf]
HZ2R-32PD-FX4C6
APVZ-J2H8-ZQXXB
DF8P-FXUD-A3EKG
Versus Mode: Enable GP Course Intro Scene [Ralf]
G99E-4ZUN-76BKZ
EVDZ-M0FJ-FADG4
Enable All Unused Track Objects [Ralf]
9T16-CPZY-01ZZN
HH6A-R7Z5-8BN83
Wario Colosseum: Enable Collision For Unused Fire Ring [Ralf]
DQY1-H8GE-X15H5
FK1Q-0EUU-BVK1A
5FVN-5EBE-TP96V
UPE7-FA74-J4ZNB
VXQ1-JZ90-YH32E
6R3U-J34T-QHXZX
CNFM-N12J-DNF7U
85JE-2NZ5-G2KWK
UB0D-JJ4B-2WGCM
MT07-5XWF-902PG
PJV9-UER2-VE75H
Code requires Enable All Unused Track Objects Code to work.
Peach Beach: Enable Collision For Unused Cataquacks [Ralf]
MAHV-4WG5-4X8FB
JQ0U-KMB2-QTHM4
JXJM-7AD8-YW4MG
WR1F-WVRC-RZRB4
0QX0-WURC-ZQGM3
MVET-7YJ8-G8VT2
06YJ-HVH4-DXZ5D
M4FT-GR0H-PDCM1
14RW-AZM1-QG0AV
BQQQ-RWJW-54TQZ
UN2N-9QUW-N7T70
Code requires Enable All Unused Track Objects Code to work.
Peach Beach: Enable Unused Cataquacks (Incl. Collision Fix) [Ralf]
K1YU-A9MH-KBEHC
F17P-Z7J7-9J550
Z1KW-2TZA-V3M92
WA86-T225-9RTJH
6EM3-JAYZ-JV2DQ
H0K0-JMU3-VPBDN
XY67-0H78-N3E70
TH17-0NWV-QBR5J
FBTV-PH6G-5A5FJ
NCN5-VPZH-BR2ZT
XX8X-U1EU-MMMDV
NRQ4-1Y60-ZE7CY
9JCY-UCQM-7FQTN
Unlock 2 Player Co-op Mode Time Trials Menu Option [Ralf]
50EQ-7JYX-6GDUB
2YFH-K3A5-QFEHU
RC1B-1EJR-AMEBM
7T10-FX5F-JG4V4
With all these Codes Nintendo can expand Mario Kart Double Dash for Nintendo GameCubes Nintendo Switch Online on the Nintendo Switch 2, Mario Kart Double Dash can be a much bigger game now and Nintendo could make a huge success with it, and it will all be thanks to you Ralf for putting your time and effort into making all these improved codes Nintendo can use to make Mario Kart Double Dash a much more bigger game on the Nintendo GameCube of Nintendo Switch Online for Nintendo Switch 2. Mario Kart Double Dash - Gameplay of Mario Circuit and Waluigi Stadium](https://i.ytimg.com/vi/yCoGKNrEdnw/mqdefault.jpg)

