Uploaded October 2013 | Updated September 2026, 6 hours ago
FACEBOOK : facebook.com/DanielsGameVault
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Watch my first run: youtube.com/watch?v=-9Y5NcYd8Ls
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I wasn't satisfied with the way my first walkthrough of AVGN Adventures turned out: it was a bit of a rush job, just to get it out there while the game was still fresh, so I decided to revisit it and give it a proper playthrough. The first thing I wanted to do was to unlock all the characters - last time I only found Kyle the guitar guy, so it was high time I showed where the rest of them are. There are 3 hidden characters: Kyle, Mike Matei and Bullshit Man. You can only unlock them in this order, because each of them is needed to unlock the next, so only Kyle can get to Mike and only Mike can get to BS Man. Kyle is hidden in "Future Fuckballs", Mike in "Dungeons and Dickholes" and BS Man in "Beat it and Eat it". I already talked about Kyle in my first video: he's a fast runner and his shots can pass through walls, which can be handy at times, but he's weak at jumping - never use him to jump platforms or gaps. Mike kicks ass on the other hand - one of the best characters aside from the AVGN himself: he's the highest jumper and he also has an awesome ability, called "secret vision" : when he approaches a wall and the wall turns green, it means Mike can destroy it with his light saber, granting you access to hidden areas (you actually have to use this technique to get to BS Man). This move only works when you have Mike selected, so even if you know where the breakable wall is, you can't take it down with another character. Another thing Mike can do is reveal hidden platforms - they appear when he gets close to them. These usually lead to hidden rooms or goodies. Just like with the hidden walls, even if you know the blocks are there, you can't jump on them unless you have Mike selected and they disappear once you switch to another character, so be careful not to do so when you're ON the platforms ! One last thing to say about Mike is that his light saber has a short range, so he's not that effective against bosses ! Finally there's Bullshit Man, whom you unlock last. He's....unimpressive to say the least: he can't shoot straight up and his shots don't travel too far either. He can do a double jump by tapping the jump button while in mid air, but even so, he still doesn't match Mike in terms of height. I say only use him just for the novelty of shooting turds everywhere :)) Other than that there's nothing else I can say that I haven't said already in the previous vid, so sit back and let Danny walk you through, or watch my first attempt if you want to :)
FACEBOOK : facebook.com/DanielsGameVault
-------
Watch my first run: youtube.com/watch?v=-9Y5NcYd8Ls
-------
I wasn't satisfied with the way my first walkthrough of AVGN Adventures turned out: it was a bit of a rush job, just to get it out there while the game was still fresh, so I decided to revisit it and give it a proper playthrough. The first thing I wanted to do was to unlock all the characters - last time I only found Kyle the guitar guy, so it was high time I showed where the rest of them are. There are 3 hidden characters: Kyle, Mike Matei and Bullshit Man. You can only unlock them in this order, because each of them is needed to unlock the next, so only Kyle can get to Mike and only Mike can get to BS Man. Kyle is hidden in "Future Fuckballs", Mike in "Dungeons and Dickholes" and BS Man in "Beat it and Eat it". I already talked about Kyle in my first video: he's a fast runner and his shots can pass through walls, which can be handy at times, but he's weak at jumping - never use him to jump platforms or gaps. Mike kicks ass on the other hand - one of the best characters aside from the AVGN himself: he's the highest jumper and he also has an awesome ability, called "secret vision" : when he approaches a wall and the wall turns green, it means Mike can destroy it with his light saber, granting you access to hidden areas (you actually have to use this technique to get to BS Man). This move only works when you have Mike selected, so even if you know where the breakable wall is, you can't take it down with another character. Another thing Mike can do is reveal hidden platforms - they appear when he gets close to them. These usually lead to hidden rooms or goodies. Just like with the hidden walls, even if you know the blocks are there, you can't jump on them unless you have Mike selected and they disappear once you switch to another character, so be careful not to do so when you're ON the platforms ! One last thing to say about Mike is that his light saber has a short range, so he's not that effective against bosses ! Finally there's Bullshit Man, whom you unlock last. He's....unimpressive to say the least: he can't shoot straight up and his shots don't travel too far either. He can do a double jump by tapping the jump button while in mid air, but even so, he still doesn't match Mike in terms of height. I say only use him just for the novelty of shooting turds everywhere :)) Other than that there's nothing else I can say that I haven't said already in the previous vid, so sit back and let Danny walk you through, or watch my first attempt if you want to :)

![Mario Forever: The Roman Worlds - World 1 Walkthrough [HD]
FACEBOOK: https://www.facebook.com/DanielsGameVault
Hows it going guys ? Dannys finally back with a new video :D Its time to play Mario Forever Roman Worlds ! This game is guaranteed to be one of the longest MF games ever made ! Judging by how difficult this first world was, it doesnt look like my brain will be up to the task of beating the WHOLE game, especially since Ive heard it has something like 10+ worlds, though its still a work in progress and the numbers havent been officially confirmed yet (you might wanna look in the comments below to see what others have got to say about it) ! Ill definitely try getting as far as possible, but Im still struggling with world 2, so if its already this close to impossibility, I can only imagine what its like once we reach world 8 ! :| Danny out ! Mario Forever: The Roman Worlds - World 1 Walkthrough [HD]](https://i.ytimg.com/vi/TYUhRrT4B0I/mqdefault.jpg)


![Neighbours From Hell PC Walkthrough : Season 2 (100% All Episodes) [HD]
FACEBOOK : https://www.facebook.com/DanielsGameVault
Neighbours From Hell is a popular PC game released by JoWood. Its about a guy named Woody who plays all kinds of pranks on his neighbour, Mr. Rottweiler. To do this, Woody infiltrates the neighbours house (along with a TV crew apparently) and uses various objects he comes across to set up traps ranging from classic (whoopee cushions, banana peels, soap and marbles on the floor) to the most devious, such as superglue in aftershave, laxatives in beer and red wine in the washing machine, just to name a few. The goal in each level (or episodes as theyre referred to) is to reach a certain rating before you can advance to the next one. Ideally, you want the rating to be 100%. Whenever the neighbour falls into one of the traps Woody has set, the rating goes up by an amount. Rottweilers anger meter in the bottom left also goes up all the way before slowly going back down. If he walks into another trap before the meter depletes you get a combo bonus, which adds an extra 3% to the rating. There is a maximum number of tricks you can pull off in each episode, indicated in the bottom right, in yellow. If the rating has already reached the minimum value required to beat the level, you can actually leave the house without pulling off every single trick and the level still counts as complete. If you fail to reach the minimum rating, you have to replay the episode. Another way of failing an episode is getting caught by the neighbour himself: if Woody and Rottweiler end up in the same room, the levels over, regardless of the rating at that point. Woody can hide in the wardrobe or under the bed in order to avoid getting busted by Rottweiler when he steps into that room. Of course, if you get out from these hiding spots while Rottweiler is still in the room, the jig is up and Woody gets his @$$ handed to him. Another thing to watch out for is the neighbours pet parrot or dog, which show up in seasons 2 and 3 respectively: if you step into the room like you normally would, the pet wakes up and alerts the neighbour and he will rush in to check whats going on, regardless of where he is in the house. If you get out of the room before the neighbour comes in, no problem: he just walks in, realizes theres nobody there, scolds the pet for the false alarm and carries on with his routine. Its not always good to wake the animal, as it may distract the neighbour from a trap hes just about to walk in, which could disrupt your combo. The parrot and dog never show up together in the same episode - its either one or the other, although the room they are in varies between episodes. To avoid waking the pet entirely use the right mouse button instead of the left when giving Woody a command in that room: this makes Woody sneak instead of walk, which wont wake up the pet, but also slows you down considerably ! The early episodes only include a part of the neighbours house, but as the game progresses more rooms open up, which means more ground to cover and more traps to set. Some rooms have 2 or even 3 doorways, which makes avoiding the neighbour easy, but others like the bathroom or the basement, have only one way out, so you could find yourself stuck in a dead end as the neighbour comes in and whoops your @$$. To get a 100% rating the tricks have to be played in a specific order so you get as many anger-combos as possible. Some levels are linear, so you can simply set the traps in the order in which the neighbour goes through his routine and just sit back and watch. In later levels, the neighbour wanders all around the house, so you must set up your tricks on the fly an know exactly the best moment for each one. Aside from getting caught by the neighbour, another way of failing a level is by running out of time. The time limit varies depending on the number of tricks and the complexity of each episode. Fortunately, you have the option to turn off the time limit entirely if you cant seem to beat it. The timer definitely adds challenge to the game, as you have to analyze the neighbours patterns and rig up his house all in one go, which is not easy, especially if you havent played the game before ! Once you know where and when to set up the traps, you can pretty much get 100% each time you play, because theres no difficulty settings you can alter and Rottweilers routine never changes. With that being said, the game is really awesome and addictive as hell (pun intended), but unfortunately its a bit too short for my taste. Understandably, the game is limited to the neighbours house, so there were only so many situations they could imagine the two characters in. The good news is that theres a sequel: Neighbours from Hell 2, which takes place all around the world, instead of just Rottweilers house, which definitely offers more possibilities. Bottom line is that the game is great and just damn-fun to play ! Try it out - youll be hooked for sure ! Neighbours From Hell PC Walkthrough : Season 2 (100% All Episodes) [HD]](https://i.ytimg.com/vi/Tq23vQojIwY/mqdefault.jpg)
![Mario Forever - The Minus Worlds 1.8 by Crist1919 Walkthrough (Part 2) [HD]
Part 2 of The Minus Worlds v1.8 by Crist1919. Sorry it took so long to upload this one - I lost the original project just as I was getting near the end, so I had to redo it from scratch and with such a long video, you can understand why it took so long.
FACEBOOK : https://www.facebook.com/DanielsGameVault
DOWNLOAD HERE : https://www.sendspace.com/file/6o1sfh
WATCH PART 3 : https://youtu.be/r_LkxoXMXmE
Some of my other videos about this game:
The first version: https://youtu.be/nDW_pEjLY80
The Minus Worlds v1.5: https://youtu.be/ClIUSx47Q58
Beyond World : https://youtu.be/HCTkJsBetz8
Piranha Plant Mayhem: https://youtu.be/mxnrN1mhiuo Mario Forever - The Minus Worlds 1.8 by Crist1919 Walkthrough (Part 2) [HD]](https://i.ytimg.com/vi/U3YYspf7bhk/mqdefault.jpg)
![Sonic Mega Collection [PC] : Sonic The Hedgehog 2 [Sega Genesis] Walkthrough - Sky Chase Zone
FACEBOOK : https://www.facebook.com/DanielsGameVault
A short and sweet stage that has you doing something different for a change : Tails will be flying a plane through the sky to serve as a platform for Sonic who will be dodging and jumping on enemies. You dont have to worry about falling off, as Tails will keep the plane underneath Sonic at all times. Your natural instinct will take over you at first and youll feel the need to steer Sonic back onto the plane, but its not necessary - Tails will take the plane wherever Sonic is. Sonic Mega Collection [PC] : Sonic The Hedgehog 2 [Sega Genesis] Walkthrough - Sky Chase Zone](https://i.ytimg.com/vi/UIiKCI3QI_o/mqdefault.jpg)
![Mario Forever - The Order of Fate by Phantom Sapphire Walkthrough (Part 1-Goldendom) [HD]
FACEBOOK: https://www.facebook.com/DanielsGameVault
Time to start a new Mario Forever series: Phantom Sapphires Order of Fate ! Ive already played this before, but that turned out to be only the demo version. I decided Id cover one world per video, since the length of each world is just right, so heres the first one: Goldendom. Stay tuned for more :D Mario Forever - The Order of Fate by Phantom Sapphire Walkthrough (Part 1-Goldendom) [HD]](https://i.ytimg.com/vi/UPlXo2R9c7g/mqdefault.jpg)

![New Super Mario Forever 2012 [PC] Walkthrough - Map 6
FACEBOOK : https://www.facebook.com/DanielsGameVault
Fast version : http://youtu.be/MJwk5eOomHw
Some people werent really happy that I sped up my first walkthrough of New Mario Forever 2012 and they requested that I reupload it at normal speed. Well just to show that I read my comments and respond my fans, I will do just that. This is the same exact walkthrough as before, except its rendered at the original speed. If you want more details about the game itself read the description of the original videos - link is above. Hope youll enjoy :) New Super Mario Forever 2012 [PC] Walkthrough - Map 6](https://i.ytimg.com/vi/UaUpeQ-oZdQ/mqdefault.jpg)
