Avatar Customization Widget and Audio Submixes │ VTUBER GAME DEV OPEN Q&A @offworldlive
Avatar Customization Widget and Audio Submixes │ VTUBER GAME DEV OPEN Q&A  @offworldlive
Uploaded July 2023 | Updated September 2026, 11 hours ago
New updates to the VTuber Studio project available on GitHub now!
github.com/Off-World-Live-Collaborative/VTuberStudio

OFF WORLD LIVE
VTUBER GAME DEVELOPMENT
OPEN Q&A SESSION
Every Wednesday, 15.00 BST

Join our weekly session to:
Learn new blueprints and setups for your VTuber content
Ask questions about specific features and workflows

Each week we do a short demonstration of a specific workflow followed by open Q&A
All workflows and blueprints are free for download in our GitHub and Knowledge Center

Topics covered will include:
-Input/ output media direct from Unreal
-Character rigging (VRM and Metahuman)
-Face and body capture technology options
-Avatar customization
-Environment building
-Games packaging and UI development
Avatar Customization Widget and Audio Submixes │ VTUBER GAME DEV OPEN Q&AHow to Maximise Performance when Realtime Compositing in Unreal EngineCompositing in Sequencer | OWL 360 Hangouts #10Stage Design and Immersive Installation Pre-viz | OWL 360 Hangouts #39How to Control Level Sequences and Camera Changes for Realtime Broadcast in Unreal EngineEmissive Light Rendering in Unreal Engine | OWL 360 Hangouts #27Setting up VMC in Unreal Engine | VTUBER GAME DEV OPEN Q&ACreating Full Dome Renders in Unreal Engine | OWL 360 Hangouts #18Perfecting Motion Blur for Unreal Engine 360 Renders | OWL 360 Hangouts #21Dynamic Cam and Sequence Switching: VIRTUAL PRODUCTION Q+A LIVESTREAMSCreating Awesome Fractal VFX in Unreal Engine with OWL Toolkit | VTUBER GAME DEV OPEN Q&AUV Projecting for Immersive Installations in Unreal Engine | OWL 360 Hangouts #31
OFF WORLD LIVE |

Avatar Customization Widget and Audio Submixes │ VTUBER GAME DEV OPEN Q&A

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