Compositing in Sequencer | OWL 360 Hangouts #10 @offworldlive
Compositing in Sequencer | OWL 360 Hangouts #10  @offworldlive
Uploaded September 2025 | Updated September 2026, 2 days ago
We are excited to share the features and capabilities of our new 360 camera, try it for free by downloading from our website: https://offworld.live/resources/download-center

This week we will be looking at the upcoming sequencer compositing feature, allowing you to make transitions between two cameras within sequencer. This is great because it eliminates the need for using post production software to edit very high resolution images once rendered, saving time and resources when making ultra high res immersive video.

This tutorial was followed by a Discussion in our Discord channel, where we host our weekly hangouts. These sessions are an open space where anyone can discuss the interesting topics and challenges surrounding 360 renders in Unreal Engine. The are hosted in our Discord every Wednesday in our #Wednesday Drop-ins voice channel:
/ discord

Join our weekly session to:
Learn new workflows using the OWL Toolkit
Ask questions about specific features and workflows

Each week we do a short demonstration of a specific workflow followed by open Q&A.

Topics will include:
360 Rendering Pipeline tips,
Colour Workflows,
Stereo 360 Rendering,
Output types,
Ultra High Res Renders,
Post Production,
Headset and Dome Preview techniques,
Real Time Previz workflows,
360 Cam capabilities
Compositing in Sequencer | OWL 360 Hangouts #10Stage Design and Immersive Installation Pre-viz | OWL 360 Hangouts #39How to Control Level Sequences and Camera Changes for Realtime Broadcast in Unreal EngineEmissive Light Rendering in Unreal Engine | OWL 360 Hangouts #27Setting up VMC in Unreal Engine | VTUBER GAME DEV OPEN Q&ACreating Full Dome Renders in Unreal Engine | OWL 360 Hangouts #18Perfecting Motion Blur for Unreal Engine 360 Renders | OWL 360 Hangouts #21Dynamic Cam and Sequence Switching: VIRTUAL PRODUCTION Q+A LIVESTREAMSCreating Awesome Fractal VFX in Unreal Engine with OWL Toolkit | VTUBER GAME DEV OPEN Q&AUV Projecting for Immersive Installations in Unreal Engine | OWL 360 Hangouts #31How to Stream an Avatar with alpha channel from Unreal Engine to OBS Studio | BOWTI VTUBER TUTORIALMaking a Webcam-based Dance Challenge Game in Unreal Engine | VTUBER GAME DEV OPEN Q&A
OFF WORLD LIVE |

Compositing in Sequencer | OWL 360 Hangouts #10

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER