Auto Retopology in Maya @JoshAntonio
Auto Retopology in Maya  @JoshAntonio
Uploaded March 2019 | Updated September 2026, 3 weeks ago
In a previous tutorial, I showed you the manual way of cleaning up your topology, using the multi-cut tool. In this tutorial, I will be showing you an automatic way, which is faster and requires a lot less work.

This is really good for simple, mechanical shapes and for getting some sort of topology to start modelling with.

MEL Command:
polyRetopo;

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Josh Antonio |

Auto Retopology in Maya

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