Hunting Knife: Part 3 - Texturing in Substance Painter @JoshAntonio
Hunting Knife: Part 3 - Texturing in Substance Painter  @JoshAntonio
Uploaded April 2022 | Updated September 2026, 3 weeks ago
All parts are available now on Patreon!

This is part three of a series taking you through the modelling, UV unwrapping and texturing of a hunting knife.

In this part, we're going to be texturing the asset we unwrapped in the previous part. The knife is a Buck 120 if you wanted to find some references and follow along.

Tutorial Files / References on Patreon: bit.ly/joshantonio_patreon

Normal Map Formats:
marcelvanduijn.com/tutorials/programs-normal-map-opengl-or-directx

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Assistant Editor:
Ítalo Campanelli - bit.ly/italoArtStation
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Hunting Knife: Part 3 - Texturing in Substance PainterMayas Transform ToolModelling a Glass Cup in Maya
Josh Antonio |

Hunting Knife: Part 3 - Texturing in Substance Painter

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