Uploaded April 2010 | Updated September 2026, 2 days ago
Three destinations. You are to find the chests at each location and loot them
for the archer armor that Ugo needs.
At each location there should be thieves nearby. Using them will make it easy
and it goes along with the theme of the mission I suppose. If you'd rather have
a fight or if you just want to save all the money you can, you can do it
yourself. Raid each chest once the guards are gone. The first location which
is just a little southeast has another nearby area also guarded that has two
chests with a good amount of florins inside.
Make the one to the north the last one, as it is near the boat that you have
to steal. This is a restricted area so be quick and just take it without
dealing with the swarm of guards that will appear. Get on the boat and pull
away and some of them will probably fall in the water. Row it to the marker
and get out to finish the mission.
Three destinations. You are to find the chests at each location and loot them
for the archer armor that Ugo needs.
At each location there should be thieves nearby. Using them will make it easy
and it goes along with the theme of the mission I suppose. If you'd rather have
a fight or if you just want to save all the money you can, you can do it
yourself. Raid each chest once the guards are gone. The first location which
is just a little southeast has another nearby area also guarded that has two
chests with a good amount of florins inside.
Make the one to the north the last one, as it is near the boat that you have
to steal. This is a restricted area so be quick and just take it without
dealing with the swarm of guards that will appear. Get on the boat and pull
away and some of them will probably fall in the water. Row it to the marker
and get out to finish the mission.

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![The Quarry - Chapter 10 BAD ENDING (Blind playthrough) [PC]
The Quarry chapter 10/ final chapter in my first blind play-through. I killed Jacob accidentally by not release the button at the right time.
As the sun sets on the last day of summer camp, the teenage counselors of Hackett’s Quarry throw a party to celebrate. No kids. No adults. No rules.
Things quickly take a turn for the worse.
Hunted by blood-drenched locals and something far more sinister, the teens party plans unravel into an unpredictable night of horror. Friendly banter and flirtations give way to life-or-death decisions, as relationships build or break under the strain of unimaginable choices.
Play as each of the nine camp counselors in a thrilling cinematic tale, where every decision shapes your unique story from a tangled web of possibilities. Any character can be the star of the show—or die before daylight comes.
How will your story unfold?
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