Uploaded February 2017 | Updated September 2026, 2 weeks ago
My review of Arx Fatalis ... a RPG/Dungeon Crawler from 2002!
Buy it here -gog.com/game/arx_fatalis
I recommend the mod Arx Liberatis - arx-libertatis.org
From Arx Fatalis wiki- "Arx Fatalis is a first-person RPG, which plunges the player into an amazingly complex fantasy world. Arx Fatalis combines intelligent storyline with impressive medieval surroundings. The user-friendly interface allows the highest interactivity possible. Arx Fatalis creates a state of intense immersion that allows the player to feel that all his actions have a direct consequence in the Arx game world.
The goal of the game is to destroy the secret cult of Akbaa: the god of devastation and chaos, and thereby prevent his return to the physical world. Should the player fail, the demon is bound to impose his reign of terror upon Arx. The player, assuming the role of the potential hero, fights inside an underground fortress using wooden clubs, swords and magical items to defend himself against creatures including goblins, trolls, ratmen and other vicious opponents. But, brute force is not always the best way to succeed and the player has at his disposal the innovative new "onscreen gesture based magic system" to assist him in his progress through the game. Using the mouse, burning runes can be drawn in mid-air. A series of these gestures combine to create powerful magic spells that will protect the player or empower him to defeat his enemies and pursue his quest.
In addition to the struggles against demons and monsters there are numerous opportunities for interaction with the creatures and objects inside the fortress helping the player to rediscover his memory, solve puzzles and fulfill quests. Collecting experience points enables the player to appropriately craft his hero's skills and abilities and to develop his overall persona. Dare to enter the world of Arx Fatalis. Explore underground cities, secret temples, lost civilizations, dwarf mines and discover the magic of Arx Fatalis...
Features:
50 different spells based on 20 different runes
numerous opponents and monsters
different weapons and armour
huge story with more than 60 hours game play"
My review of Arx Fatalis ... a RPG/Dungeon Crawler from 2002!
Buy it here -gog.com/game/arx_fatalis
I recommend the mod Arx Liberatis - arx-libertatis.org
From Arx Fatalis wiki- "Arx Fatalis is a first-person RPG, which plunges the player into an amazingly complex fantasy world. Arx Fatalis combines intelligent storyline with impressive medieval surroundings. The user-friendly interface allows the highest interactivity possible. Arx Fatalis creates a state of intense immersion that allows the player to feel that all his actions have a direct consequence in the Arx game world.
The goal of the game is to destroy the secret cult of Akbaa: the god of devastation and chaos, and thereby prevent his return to the physical world. Should the player fail, the demon is bound to impose his reign of terror upon Arx. The player, assuming the role of the potential hero, fights inside an underground fortress using wooden clubs, swords and magical items to defend himself against creatures including goblins, trolls, ratmen and other vicious opponents. But, brute force is not always the best way to succeed and the player has at his disposal the innovative new "onscreen gesture based magic system" to assist him in his progress through the game. Using the mouse, burning runes can be drawn in mid-air. A series of these gestures combine to create powerful magic spells that will protect the player or empower him to defeat his enemies and pursue his quest.
In addition to the struggles against demons and monsters there are numerous opportunities for interaction with the creatures and objects inside the fortress helping the player to rediscover his memory, solve puzzles and fulfill quests. Collecting experience points enables the player to appropriately craft his hero's skills and abilities and to develop his overall persona. Dare to enter the world of Arx Fatalis. Explore underground cities, secret temples, lost civilizations, dwarf mines and discover the magic of Arx Fatalis...
Features:
50 different spells based on 20 different runes
numerous opponents and monsters
different weapons and armour
huge story with more than 60 hours game play"
![Fallout 2 Review
My review of Fallout 2
My Fallout review playlist -https://www.youtube.com/playlist?list=PLdmStWFVyKExSXpoVxNnuYo9ImvzIYnV1
From Wikipedia
Fallout 2 is a role-playing open world video game developed by Black Isle Studios and published by Interplay in 1998. While featuring a considerably larger game world and a far more extensive storyline, the graphics and game mechanics from Fallout remain mostly unchanged.
The games story takes place in 2241, 80 years after the events of Fallout.[2] It tells the story of the original heros descendant and his or her quest to save their primitive tribe from starvation by finding an ancient environmental restoration machine known as the Garden of Eden Creation Kit (GECK)
I recommend the mod Fallout 2 Restoration project
Year-1998
Developer- Black Isle Studios
Publishers-Interplay Entertainment (1998-2013)
Bethesda Softworks (from 2014) Fallout 2 Review](https://i.ytimg.com/vi/rJNXOA9ZlUs/mqdefault.jpg)



![The First Game That Ever Scared Me - Resident Evil Directors Cut (PS1)
I wanted to do something special for halloween so I decided to make a video about my first time playing Resident Evil Directors Cut .
http://en.wikipedia.org/wiki/Resident_Evil_%281996_video_game%29#Director.27s_Cut
Resident Evil, originally released in Japan as Bio Hazard (バイオ ハザード Baio Hazādo[5]?), is a survival horror video game developed and released by Capcom originally for the Sony PlayStation in 1996. It was later ported for the Sega Saturn and Microsoft Windows platforms, and re-released for the Nintendo DS and onto the Sony PlayStation Network.
The first installment in the Resident Evil series introduces series mainstays Chris Redfield and Jill Valentine as members of an elite task force known as S.T.A.R.S. At the start of the game, players select one of the two as they investigate the disappearance of their fellow team members on the outskirts of Raccoon City, and become trapped in an old mansion infested with zombies. As players explore the mysterious mansion, they uncover clues and solve puzzles, battling the various monsters along the way. Depending on the players actions, the game ends with different outcomes.
Originally conceived as a remake of Capcoms earlier horror-themed game Sweet Home, development for the game was directed by Shinji Mikami, who took gameplay design cues from the 1992 game Alone in the Dark. Resident Evil establishes many conventions seen in later games of the series, such as the control scheme, the inventory system, as well as the iconic typewriter-based saving process.
Resident Evil was very well received critically and commercially, and has been credited with starting the modern survival horror genre. Its success spawned a multitude of sequels and spin-offs, starting with 1998s Resident Evil 2. A remake of the first game, simply titled Resident Evil, was released for the Nintendo GameCube in 2002, featuring new graphics, voice acting and many gameplay changes. A high definition version of the remake is currently in development for HD platforms to be released in 2015. A direct prequel, Resident Evil Zero, was also released in 2002 using the same game engine as the GameCube remake. The events of the game were also revisited in Resident Evil: The Umbrella Chronicles. The First Game That Ever Scared Me - Resident Evil Directors Cut (PS1)](https://i.ytimg.com/vi/s96Yth8iETc/mqdefault.jpg)





