Uploaded May 2022 | Updated September 2026, 22 hours ago
Clutterknights rules:
- Unit must summon an object (i.e. not Mudrock)
- The summon must take up a tile (i.e. not Saileach)
- The summon must not take up a deployment slot (i.e. not Kal'tsit)
- Summons can be either automatically or manually placed
- If the summon is tied to a skill (i.e. Beeswax S2), the unit has to use that skill specifically.
As of now on Global, this means:
- Silence (S2) (Medical Drone)
- Nightingale (Cages)
- Shamare (S2) (Cursed Doll)
- Beeswax (S2) (Obelisk)
- W (S2) (mines)
- Robin (mines)
- Frost (also mines)
- Weedy (Industrial Water Cannon)
- Rosmontis (S3) (Tactical Equipment)
- Beanstalk (Peacake)
- Skadi the Corrupting Heart (Seaborn)
- Dusk (Freeling)
- Roberta (Modeler)
- Nearl the Radiant Knight (S3) (Blazing Sun)
I hate this stage
This is probably the toughest stage for this squad I've actually been able to complete. The two biggest issues were timing Rosmontis' skill to try and get the equipment to both spawn in the left lane. Then there's keeping Skalter and Silence alive, since looking away for half a second means you lost them.
A big part of the issue is you can't actually place all the clutter you need, due to being stuck in a cramped corner.
This isn't completely clean, and I forgot to turn off music, but I can't go back and spend another hour trying to get better footage.
Clutterknights rules:
- Unit must summon an object (i.e. not Mudrock)
- The summon must take up a tile (i.e. not Saileach)
- The summon must not take up a deployment slot (i.e. not Kal'tsit)
- Summons can be either automatically or manually placed
- If the summon is tied to a skill (i.e. Beeswax S2), the unit has to use that skill specifically.
As of now on Global, this means:
- Silence (S2) (Medical Drone)
- Nightingale (Cages)
- Shamare (S2) (Cursed Doll)
- Beeswax (S2) (Obelisk)
- W (S2) (mines)
- Robin (mines)
- Frost (also mines)
- Weedy (Industrial Water Cannon)
- Rosmontis (S3) (Tactical Equipment)
- Beanstalk (Peacake)
- Skadi the Corrupting Heart (Seaborn)
- Dusk (Freeling)
- Roberta (Modeler)
- Nearl the Radiant Knight (S3) (Blazing Sun)
I hate this stage
This is probably the toughest stage for this squad I've actually been able to complete. The two biggest issues were timing Rosmontis' skill to try and get the equipment to both spawn in the left lane. Then there's keeping Skalter and Silence alive, since looking away for half a second means you lost them.
A big part of the issue is you can't actually place all the clutter you need, due to being stuck in a cramped corner.
This isn't completely clean, and I forgot to turn off music, but I can't go back and spend another hour trying to get better footage.










