Animations with Unity Shader Graph - Coy Clam @DitzelGames
Animations with Unity Shader Graph - Coy Clam  @DitzelGames
Uploaded May 2019 | Updated September 2026, 7 hours ago
In this tutorial we will create an animated material with unity. The top part of the calm will move. With this Shader, we calculate the distance between the Camera and the clam, then use this as a mask for rotating the top half.

Github:
github.com/UnityTechnologies/Test_ShaderGraphBlog

Blog Post:
blogs.unity3d.com/2018/10/05/art-that-moves-creating-animated-materials-with-shader-graph

Become a patreon: patreon.com/ditzelgames

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Animations with Unity Shader Graph - Coy Clam

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