Uploaded June 2019 | Updated September 2026, 6 hours ago
In this tutorial we will create an animated material with unity. The fish will move its tail and wave in the water. The most interesting thing will be the texture. We will make use of the shader graph nodes in a special way to create a texture, that is not generated by an image. The texture looks sophisticated and has some interesting parameters.
Github:
github.com/UnityTechnologies/Test_ShaderGraphBlog
Blog Post:
blogs.unity3d.com/2018/10/05/art-that-moves-creating-animated-materials-with-shader-graph
Become a patreon: patreon.com/ditzelgames
#ditzelgames #unity #gamedev
In this tutorial we will create an animated material with unity. The fish will move its tail and wave in the water. The most interesting thing will be the texture. We will make use of the shader graph nodes in a special way to create a texture, that is not generated by an image. The texture looks sophisticated and has some interesting parameters.
Github:
github.com/UnityTechnologies/Test_ShaderGraphBlog
Blog Post:
blogs.unity3d.com/2018/10/05/art-that-moves-creating-animated-materials-with-shader-graph
Become a patreon: patreon.com/ditzelgames
#ditzelgames #unity #gamedev










