Uploaded June 2026 | Updated September 2026, 2 weeks ago
My budyy Tad joins me as we break down a seamless Blender → Unreal Engine workflow used in the making of Astro Burn. This step‑by‑step session covers asset prep, lighting, and optimization techniques that help indie teams bring stylized 3D worlds to life. Whether you’re a seasoned creator or just starting out, you’ll learn practical tricks to speed up your pipeline and keep your visuals crisp and cinematic.
🔗 Connect with the Creators
Tad
youtube.com/@DrPuttsunko
https://x.com/senpookyaku
merrymeninc.com
Astro Burn / Beyond The Pixels
store.steampowered.com/app/3810660/Astro_Burn
youtube.com/@BeyondThe_Pixels
https://x.com/HaZ_Dulull
kickstarter.com/projects/beyondthepixels/astro-burn-limited-edition-physical-indie-game
🚀 Creator Journey & Community
Become a channel member:
youtube.com/channel/UCmzWP6o2cw73moEF7LO_KvA/join
🎓 Free Unreal Engine 5 Learning
Start your UE5 journey with my complete beginner course:
youtube.com/playlist?list=PLsT3JzWX_BXpdWFf_SNIBZlIgVptds_QW
☕ Support the Channel
If my tutorials help your workflow, you can fuel the mission here:
ko-fi.com/winbush
🛍️ Creator Deals & Gear I Recommend
These links support the channel at no extra cost and help me keep making tutorials.
5% off any Rokoko order — glnk.io/lr197/winbush (use code rkk_winbush5)
Pixel Lab Store — tinyurl.com/yaazxzog
My Amazon Storefront — amazon.com/shop/winbush
📱 Follow My Creative Adventures
Instagram — instagram.com/jonathanwinbush
BlueSky — https://bsky.app/profile/winbush.bsky.social
Threads — threads.net/@jonathanwinbush
TikTok — tiktok.com/@winbushhere
⭐ About Winbush
Jonathan Winbush is a multi‑award‑winning motion graphics artist and Unreal Engine creator, working professionally since 2006. His work spans major films and franchises, including Fantastic Four: Rise of the Silver Surfer, Iron Man, Transformers, My Little Pony, LEGO Harry Potter, and Power Rangers. Since adopting Unreal Engine in 2019, he has become a leading voice in real‑time motion design—teaching artists how to create faster, more cinematic, and more dynamic visuals with next‑gen workflows.
#winbush #summerofgoals #ue5 #dellproprecision #nvidia #delltech #blender
My budyy Tad joins me as we break down a seamless Blender → Unreal Engine workflow used in the making of Astro Burn. This step‑by‑step session covers asset prep, lighting, and optimization techniques that help indie teams bring stylized 3D worlds to life. Whether you’re a seasoned creator or just starting out, you’ll learn practical tricks to speed up your pipeline and keep your visuals crisp and cinematic.
🔗 Connect with the Creators
Tad
youtube.com/@DrPuttsunko
https://x.com/senpookyaku
merrymeninc.com
Astro Burn / Beyond The Pixels
store.steampowered.com/app/3810660/Astro_Burn
youtube.com/@BeyondThe_Pixels
https://x.com/HaZ_Dulull
kickstarter.com/projects/beyondthepixels/astro-burn-limited-edition-physical-indie-game
🚀 Creator Journey & Community
Become a channel member:
youtube.com/channel/UCmzWP6o2cw73moEF7LO_KvA/join
🎓 Free Unreal Engine 5 Learning
Start your UE5 journey with my complete beginner course:
youtube.com/playlist?list=PLsT3JzWX_BXpdWFf_SNIBZlIgVptds_QW
☕ Support the Channel
If my tutorials help your workflow, you can fuel the mission here:
ko-fi.com/winbush
🛍️ Creator Deals & Gear I Recommend
These links support the channel at no extra cost and help me keep making tutorials.
5% off any Rokoko order — glnk.io/lr197/winbush (use code rkk_winbush5)
Pixel Lab Store — tinyurl.com/yaazxzog
My Amazon Storefront — amazon.com/shop/winbush
📱 Follow My Creative Adventures
Instagram — instagram.com/jonathanwinbush
BlueSky — https://bsky.app/profile/winbush.bsky.social
Threads — threads.net/@jonathanwinbush
TikTok — tiktok.com/@winbushhere
⭐ About Winbush
Jonathan Winbush is a multi‑award‑winning motion graphics artist and Unreal Engine creator, working professionally since 2006. His work spans major films and franchises, including Fantastic Four: Rise of the Silver Surfer, Iron Man, Transformers, My Little Pony, LEGO Harry Potter, and Power Rangers. Since adopting Unreal Engine in 2019, he has become a leading voice in real‑time motion design—teaching artists how to create faster, more cinematic, and more dynamic visuals with next‑gen workflows.
#winbush #summerofgoals #ue5 #dellproprecision #nvidia #delltech #blender










