Uploaded August 2015 | Updated September 2026, 6 hours ago
Edit: Script and Max file now forked on github. Dropbox link is no longer updated!
Edit2: Git link is fixed!
In this video I show you how to convert characters created in 3DS Max's Populate to Infraworks 360.
Script and 3DS Max 2016 source file can be found here
github.com/davetyner/scripts
WARNING:
This script will more or less delete everything in the scene when it runs. Please test thoroughly so you understand how it works.
Edit: Script and Max file now forked on github. Dropbox link is no longer updated!
Edit2: Git link is fixed!
In this video I show you how to convert characters created in 3DS Max's Populate to Infraworks 360.
Script and 3DS Max 2016 source file can be found here
github.com/davetyner/scripts
WARNING:
This script will more or less delete everything in the scene when it runs. Please test thoroughly so you understand how it works.










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