NVIDIA Omniverse: Skull Fire with NVIDIA Flow (4K) @ThreeDeeMaxr
NVIDIA Omniverse: Skull Fire with NVIDIA Flow (4K)  @ThreeDeeMaxr
Uploaded December 2021 | Updated September 2026, 1 day ago
Another quick example of using flow to set a skull wireframe model on fire...FIRE! Once again, I created the pts point cloud file in 3DS Max from the Turbosquid skull model. I then import both the skull and point cloud into Omniverse Create and use the pts file as fuel for Flow simulation.

Turbosquid Model: turbosquid.com/3d-models/3d-printing-cnc-1340627

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NVIDIA Omniverse: Skull Fire with NVIDIA Flow (4K)

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