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I AM IRONCLAW! | Amiga Longplay [298] Carlos @iamironclaw | Uploaded February 2023 | Updated October 2024, 21 hours ago.
This is a game that no one has longplayed before, and for good reason. It's very glitchy/buggy/cryptic, but the main reason is level 2 is unbeatable because it has three empty black spaces in the wall at a certain part of the map that the player can't get past. I personally would have no problem getting through them because I've encountered problematic areas like this before in other games, as I just use WinUAE's debugger to find the X/Y location values of the character and move him/her/it to wherever I want.

The reason I've not longplayed this game before was it was too much work to figure out where to go on each level (need to plan out a good route), and as no one had properly completed it - I wasn't sure if it was even beatable, like... maybe some parts of the levels were REALLY broken so no matter what I tried I couldn't beat them, unless using level codes to get to the next level, which I never would if I couldn't finish the previous level. Also, the outro might be broken etc, and some versions of the disks might have more problems than others (always a bunch of different version dumps of each game). I use .ipf (unaltered) versions of games most of the time, which I did in this case.

Anyway, thanks to DJBunyan on YouTube who did a speedrun of the game (4 years ago tho, but I didn't find out about it until recently): youtube.com/watch?v=ygLilq_9U94, I was now more motivated to do the longplay as he shows where to go and stuff. He did skip like 95% of level 1 as he glitched through the wall (which you can in many places throughout the game as it's sooo buggy, just landing can kill you: youtube.com/watch?v=hjRIXxQi-eo) to get to the end boss, so I still had to do level 1 properly myself :) (oh, the agony of having to do some work on my own!... jk). Even if he didn't skip most of level 1, a new video of this game was needed anyway as his has glitchy audio (speeds up and down because of improper WinUAE settings, I kinda had it too with my first configuration, the game seems to be quite settings-sensitive), bad frame rate and resolution, he shows the debugger window, there's graphics of time etc outside the game window, he talks over it, etc.

The bosses are a bit stupid. They take so many hits, and on most of them you can't avoid taking damage. You can avoid taking damage on the knight boss, but it's tedious as you have to walk back and forth constantly, and as his hit box is square, you can't duck under the dagger, not even if you duck under the very tip of it. The same tactic is normally used on the dragon boss, which DJBunyan did, but I noticed there is a spot you can stand where it can't hit you, but you can hit it, so you just stand still and spam the air attack thingy. If he redo his speedrun, he could use this method for a faster time. Mine isn't a speedrun (obviously) as I take my time and included some other stuff I found interesting (like the rolling rock at 35:26), but there were parts he did kinda slow and struggled with that I found a faster and safer method to deal with (that again can make his speedrun faster), whichever those parts were now again.

You don't have to push down and then immediately up to do a super jump. It's enough you push down, then walk around or whatever and the next jump will still be a super jump. So if you see me duck for seemingly no apparent reason and then just continue walking, it's because I know a place that needs a super jump is coming up.

This game was probably unfinished, and if we disregard the area on level 2 where you can't get past without some hacking, there's many other places that also seem unfinished. Some walls you break using the bull, others you can just simply walk through for some reason. While most gates need keys to open, and others don't (they are opened other ways), there's one you can just walk through, it's at 45:28. To open this gate you're supposed to break the wall below it using the bull and pull that lever/switch, which I show here: 49:26. DJBunyan in his video tho at 31:37 says that (paraphrasing) "breaking through that wall might save you some time", which I don't see how.

Anyway, thanks again to DJBunyan for his video so I could be bothered to longplay this game ♥

00:33 - Level 1
11:50 - Level 1 boss
12:17 - Level 2
19:41 - Level 2 boss
23:22 - Level 3
30:22 - Level 3 boss
32:25 - Level 4
38:16 - Level 4 boss
39:09 - Level 5
50:29 - Level 5 boss
51:09 - Ending
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Amiga Longplay [298] Carlos @iamironclaw

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