Uploaded July 2022 | Updated September 2026, 1 week ago
Allocado is my high-performance mutation engine and allocator. Here we're adding support for TypeIds for non-'static types in Rust so we can track which types of objects are being allocated and bucket them into their own object databases.
Allocado is my high-performance mutation engine and allocator. Here we're adding support for TypeIds for non-'static types in Rust so we can track which types of objects are being allocated and bucket them into their own object databases.










