Uploaded July 2012 | Updated September 2026, 2 weeks ago
Taking a break from the usual shmups, I've decided to dive once again into Katsuhiro Otomo's graphic-novel-turned-anime-feature-phenomenon....in the form of a psychic adventure (menu command choice* / point-and-click) game!
This part starts up from the Old City highway Clown rumble & Army confrontation, all the way to Tetsuo's rescue by his lackeys, leading up to his illusion phase.
English translation annotations are conveniently added throughout, given that the game contains Japanese text. (Note: prior to Danke & Pennywise's fan-translated rom, I actually had up a playthrough of the game; some of the paraphrased translations will be inspired by what I had before, as well as theirs - NO plagiarism intended).
*Whenever certain menus pop up, drag your cursor onto each of them for hints on which commands to select!
©Taito Corp. 1988 / ©Mashroom/Akira Committee 1987 [Licensed through Kodansha; US Rights - Streamline Pictures, Geneon Universal/Bandai Entertainment, FUNimation Productions]. I own ABSOLUTELY NOTHING - NONE OF THE FOLLOWING (except fair use & entertainment purposes) IS INTENDED: INFRINGEMENT/VIOLATION/PLAGIARISM.
Taking a break from the usual shmups, I've decided to dive once again into Katsuhiro Otomo's graphic-novel-turned-anime-feature-phenomenon....in the form of a psychic adventure (menu command choice* / point-and-click) game!
This part starts up from the Old City highway Clown rumble & Army confrontation, all the way to Tetsuo's rescue by his lackeys, leading up to his illusion phase.
English translation annotations are conveniently added throughout, given that the game contains Japanese text. (Note: prior to Danke & Pennywise's fan-translated rom, I actually had up a playthrough of the game; some of the paraphrased translations will be inspired by what I had before, as well as theirs - NO plagiarism intended).
*Whenever certain menus pop up, drag your cursor onto each of them for hints on which commands to select!
©Taito Corp. 1988 / ©Mashroom/Akira Committee 1987 [Licensed through Kodansha; US Rights - Streamline Pictures, Geneon Universal/Bandai Entertainment, FUNimation Productions]. I own ABSOLUTELY NOTHING - NONE OF THE FOLLOWING (except fair use & entertainment purposes) IS INTENDED: INFRINGEMENT/VIOLATION/PLAGIARISM.
![Vice - Project Doom Walkthrough (Part 2)
Set in the indiscriminate future, a lethal, ominous organization (BEDA Corp.) has broken big with its latest drug, Gel. Detective Quinn Hart, a tough no-nonsense officer of the VICE Squad, finds out about the horrendous side effects of the drug after trashing heavily armored truck with a mutated driver [Intro Boss], complete with shipments of Gel, and obscure sorts of weaponry that cant be bought on the streets. With the assistance of Christy & Sophia (his partner/possible love interest and associate, respectively), Hart tracks the drug trail to south Central America only to find a shocking increase of horrifying events related to BEDAs crimes. An unexpected reunion with his former partner, Reese [a later Boss] makes Hart realize that something inhuman is driving the evil corporations motivations, but it will take all of Harts determination to find out the dirty little secrets he needs to close the case. However, he may end up learning more than he ever would have wanted to know...
©American Sammy Corp. (Sammy Studios) 1991 (I own ABSOLUTELY NOTHING - Fair use intended).
N=O=T=I=C=E=!!
This walkthrough is NOT intended to be a speedrun; if a single insult pops up concerning the producers gameplay expertise (e.g. suck, fail, go play a kids game, my [insert random significant others name/status here] can do a better playthrough, etc.), DISCIPLINARY ACTIONS WILL BE TAKEN, NO QUESTIONS ASKED!! Vice - Project Doom Walkthrough (Part 2)](https://i.ytimg.com/vi/S00qvxN4yJA/mqdefault.jpg)

![2013 Demo Reel
- To the lurking impersonator using my real name [as mentioned in the opening titles], do yourself a favor and GO HOME.....youve stained my legacy long enough! Just for reuploading and butchering my best (if somewhat conflicted) work out there, you should definitely FEEL BAD, and may your shame never die!
- Having said that, Ive included one new segment which Ive taken the liberty of volunteering for (and many more down the road....many thanks, BATV - Glad we could all help!). The same materials still there, with some previous errors fixed up [text-wise].
NOTICE: Same guidelines apply - all images / music are featured under FAIR USE; and as much as I appreciate criticism....keep it respectful and civil (fun-poking, blasphemy and/or insults are STRICTLY PROHIBITED). 2013 Demo Reel](https://i.ytimg.com/vi/SSvAig__25Q/mqdefault.jpg)

![Year-End/Comeback Vlog [#8]
Recently produced just yesterday, its pretty much a breakdown of the following: the inaugural honorable regards/shout-out list; a personal soliloquy (hopefully Im not sounding too emo); a last-minute reminder of whats to be expected in Seasons 3 & 4 of my HCRG side-project (to be indicated via annotations ASAP), not to mention the online orders Ill be arranging - especially during Winter Break.
Smoke explosions used [with endearing apologies to the following parties for the unauthorized use of their content...the opportunity for this vlog to possess an ounce of pizazz was JUST TOO GODDAMN PERFECT...] - BestGreenScreen.de / Riko Best Year-End/Comeback Vlog [#8]](https://i.ytimg.com/vi/Ulqn-qK8AL0/mqdefault.jpg)



![Thunder Force 2 (HD Walkthrough - Part 1 of 2)
Finally back with a (hopefully-successful-after-one-attempt) walkthrough of YET ANOTHER REALLY HARD 16-BIT SHMUP. Seriously, GRADIUS 3 has F K-ALL ON THIS!
A direct Genesis (aka MegaDrive port) of its original Sharp X68000 counterpart, as well as the sequel to a top-view shmup - which made its Japan-only debut back in 84 on various computer systems, including the Sharp MX-1 and the MZ-1500...as well as the Fujitsu Micro (FM)-7, NEC PC-6001 [mkII], PC-8801, PC-9801 [mkII], this revolved around the efforts of the Galaxy Federations FIRE-LEO battle craft, codename Exceliza, this time seeking out and destroying the ORN Empires Plealos battleship, prior to which all of its defenses and armadas need to be eradicated. This segment showcases Areas 1, 2 and 3.
©TechnoSoft/Sega 1989. I own ABSOLUTELY NOTHING - NONE OF THE FOLLOWING (except fair use & entertainment purposes) IS INTENDED: INFRINGEMENT/VIOLATION/PLAGIARISM.
NOTICE: This 2-part walkthrough is in NO way, form or shape intended to be a speed run! If ANY single snap judgments/insults concerning my gaming/production prowess pop up anywhere on this or future segments...DISCIPLINARY ACTIONS WILL BE TAKEN, no questions asked!! Thunder Force 2 (HD Walkthrough - Part 1 of 2)](https://i.ytimg.com/vi/X6KppitdyN4/mqdefault.jpg)
![Samurai Pizza Cats Walkthrough (Part 2)
Ladies and gents, its been almost a month since Ive barely released anything - and its ABOUT DAMN TIME! By now, everyone should remember this anime (which hit the US via Saban, not long after TV Tokyo aired it in the ol Rising Sun): the settings in Little Tokyo (Edropolis); and trouble is brewing there, thanks to the handiwork of the Big Cheese, his confidante Bad Bird (Karamaru), his Ninja Crow army and....WTF?! And whos out to stop all that horseshit?! - Yep, you guessed them!! Their ever-increasing series of confrontations continue...
PS - Translation-wise, Ill be going by either the old Saban dub and/or whats displayed in the game (via annotations, a la Akira and/or the Wai Wai World series).
©Tecmo/Sotsu Agency, Tatsunoko Production [licensed to Saban/Discotek Media] 1991. I own ABSOLUTELY NOTHING - NONE OF THE FOLLOWING (except fair use & entertainment purposes) IS INTENDED: INFRINGEMENT/VIOLATION/PLAGIARISM.
NOTICE: This walkthrough is in NO way, form or shape intended to be a speed run! Also, if so much as a single snap judgment or insult appears concerning my gaming prowess...DISCIPLINARY ACTIONS WILL BE TAKEN, no questions asked!! Samurai Pizza Cats Walkthrough (Part 2)](https://i.ytimg.com/vi/YN7Dch3o31A/mqdefault.jpg)
