Uploaded June 2026 | Updated September 2026, 2 weeks ago
James Baldwin said “to be relatively conscious is to be in a state of rage almost all the time” and that is especially true for Black women in game development.
AAA game development still feels hostile and the feelings are substantiated by the International Game Developers Association Diversity Report - women of colour are by far the most educated in game development, yet hold the lowest % of permanent positions, and the lowest % of managerial roles.
So how does someone with no power make an impact? In the company? The community? On the project? How far can rage carry a career in game dev?
James Baldwin said “to be relatively conscious is to be in a state of rage almost all the time” and that is especially true for Black women in game development.
AAA game development still feels hostile and the feelings are substantiated by the International Game Developers Association Diversity Report - women of colour are by far the most educated in game development, yet hold the lowest % of permanent positions, and the lowest % of managerial roles.
So how does someone with no power make an impact? In the company? The community? On the project? How far can rage carry a career in game dev?










