Uploaded November 2025 | Updated September 2026, 2 weeks ago
In this video I am letting the AI fight itself using the Subrosian minor faction as the "player's faction" due to them having a region which is unacessible for enemy AI troops - this means that Subrosia cannot be conquered 100% by the computer and this prevents the faction from losing which would end the campaign and force the player into returning to the main menu. The rebels aren't selectable in this mod even when added to the descr_strat-file as they lack the faction selection symbol. The only other faction one could use out of the playable ones would be any of the two "Forces of the Twilight"-factions but I wanted to see how they did as the AI in this campaign and as such couldn't use them.
This video is at 6 hours 42 minutes long and is an entire AI-only playtest campaign - the campaign ends officially at turn 179 but could be continued beyond that if the player wants to. The gameplay was originally at 12 hours but I cut everything after the map stopped changing.
In this video all the factions will be controlled by the AI/computer, the map will be fully visible, I do have "follow AI moves" on - you will be able to see the AI play as the camera will zoom-in on each factions capital on their turn - the camera will have the maximum zoom-out possible.
Download-links:
Smaller download:
moddb.com/mods/hyrule-total-war-v-38-mr-nygrens-submod/downloads/hyrule-total-war-classic-ultimate-no-hyrule-historia-videos-included
Bigger download including Hyrule Historia videos:
moddb.com/mods/hyrule-total-war-v-38-mr-nygrens-submod/downloads/hyrule-total-war-classic-ultimate-strat-model-overhaul-100-done
In this video I am letting the AI fight itself using the Subrosian minor faction as the "player's faction" due to them having a region which is unacessible for enemy AI troops - this means that Subrosia cannot be conquered 100% by the computer and this prevents the faction from losing which would end the campaign and force the player into returning to the main menu. The rebels aren't selectable in this mod even when added to the descr_strat-file as they lack the faction selection symbol. The only other faction one could use out of the playable ones would be any of the two "Forces of the Twilight"-factions but I wanted to see how they did as the AI in this campaign and as such couldn't use them.
This video is at 6 hours 42 minutes long and is an entire AI-only playtest campaign - the campaign ends officially at turn 179 but could be continued beyond that if the player wants to. The gameplay was originally at 12 hours but I cut everything after the map stopped changing.
In this video all the factions will be controlled by the AI/computer, the map will be fully visible, I do have "follow AI moves" on - you will be able to see the AI play as the camera will zoom-in on each factions capital on their turn - the camera will have the maximum zoom-out possible.
Download-links:
Smaller download:
moddb.com/mods/hyrule-total-war-v-38-mr-nygrens-submod/downloads/hyrule-total-war-classic-ultimate-no-hyrule-historia-videos-included
Bigger download including Hyrule Historia videos:
moddb.com/mods/hyrule-total-war-v-38-mr-nygrens-submod/downloads/hyrule-total-war-classic-ultimate-strat-model-overhaul-100-done










