AI Tangent Space Normal Maps @grae_n
AI Tangent Space Normal Maps  @grae_n
Uploaded October 2023 | Updated September 2026, 3 weeks ago
Here we are creating tangent space normal maps using ai gen and zoedepth. The goal is to reduced an mono depthmap to a lower resolution while maintaining the 3d visual quality. Tangent normal maps also have the advantage of working with deformable meshes.

Code is here (I'm thinking about finding a better place for it):
github.com/graemeniedermayer/stableScripts/blob/main/tangent_normalmaps.py

Extra normal map resources
Freya Holmer
youtube.com/@UC7M-Wz4zK8oikt6ATcoTwBA

aVersionOfReality
youtube.com/@aVersionOfReality
AI Tangent Space Normal MapsCombining the Depth API and Stable DiffusionInpainting in Augmented RealityUsing AI art to create game environments.3d to 3d ai art with stable diffusion and NeRFs.Re-texturing Photogrammetry with Stable DiffusionDepth Occlusion in Augmented Reality (Javascript Tutorial)A floating hydrogen atom.Light Estimation in Augmented Reality
Grae n |

AI Tangent Space Normal Maps

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