AI Racing Game in JavaScript [Understanding AI - Lesson 8 / 15] @Radu
AI Racing Game in JavaScript [Understanding AI - Lesson 8 / 15]  @Radu
Uploaded March 2024 | Updated September 2026, 2 weeks ago
PLAYLIST: youtube.com/playlist?list=PLB0Tybl0UNfYbL1vDNrfHoYOKf1Sn0A81

Welcome to Lesson 8 of the "Understanding AI" course, where I'll guide you through the process of transforming a self-driving car simulation into an exhilarating racing game using JavaScript! In this tutorial, I'll show you how to take control of the main car while letting AI handle the others. We'll implement crucial features like a countdown timer, progress monitoring, and a scoreboard for a complete gaming experience.

In our racing game, I've made a deliberate choice to exclude collisions between cars, ensuring a fair and competitive environment. After all, who wants their AI-controlled car to be unexpectedly smashed by others on race day?

Now, fire up your JavaScript editors, as it's time to dive into the world of racing game development! Join me as we code the non-collision racing experience you've been eagerly waiting for. Let the race begin, and don't forget to like, share, and subscribe for more lessons on AI and game development in JavaScript!

💻CODE💻
github.com/gniziemazity/understanding_ai
Follow Along: 3. Dijkstra Part 2
Code After This Lesson: 4. Racing Game

💬DISCORD💬
discord.gg/gJFcF5XVn9

⭐LINKS⭐
Self-driving Car Course: youtube.com/playlist?list=PLB0Tybl0UNfYoJE7ZwsBQoDIG4YN9ptyY
Trackmania Video: youtu.be/Dw3BZ6O_8LY

#RacingGame #RacingGameJavaScript #UnderstandingAI #LearnJavaScript

⭐TIMESTAMPS⭐
00:00 Introduction
01:36 Racing Game Interface
11:20 Measuring the Progress
25:02 Showing the Stats
41:04 Fine-tuning
45:11 Start Counter
51:20 Extending the Road at the End
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Radu Mariescu-Istodor |

AI Racing Game in JavaScript [Understanding AI - Lesson 8 / 15]

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