Fine-Tuning the Racing Game with Self-driving Cars [Understanding AI - Lesson 15 / 15] @Radu
Fine-Tuning the Racing Game with Self-driving Cars [Understanding AI - Lesson 15 / 15]  @Radu
Uploaded May 2024 | Updated September 2026, 2 weeks ago
PLAYLIST: youtube.com/playlist?list=PLB0Tybl0UNfYbL1vDNrfHoYOKf1Sn0A81

Welcome to the grand finale, Lesson 15 of the "Understanding AI" course! In this concluding update, we'll add some finishing touches to our racing game. We'll play around with styles to give the game a polished look, integrate cars into the minimap, explore a simple collision handling method, and finally, I'll share a neat trick on making the car visually impressive.

Get your editors fired up and join me for one last ride!

I really hope you enjoyed this course. If you found it helpful, please remember to like and share it with others so they too can embark on this learning adventure. Stay tuned for an upcoming live stream event!

💻CODE 💻
github.com/gniziemazity/understanding_ai
Follow Along: 10. Camera Input
Code After This Lesson: 11. Fine Tuning

💬DISCORD💬
discord.gg/gJFcF5XVn9

⭐LINKS⭐
Self-driving Car Course: youtube.com/playlist?list=PLB0Tybl0UNfYoJE7ZwsBQoDIG4YN9ptyY

#RacingGame #RacingGameJavaScript #Collisions #JavaScriptCollisions #3DJavaScript #3DNoLibraries #JavaScriptMiniMap

⭐TIMESTAMPS⭐
00:00 Introduction
01:02 De-emphasizing the Other Cars
05:26 Showing all Cars on MiniMap
11:30 Background and Buildings Style
16:26 Restyling the Stats
17:36 Collision Handling
26:47 Styling the Car
49:10 Fine-Tuning
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Radu Mariescu-Istodor |

Fine-Tuning the Racing Game with Self-driving Cars [Understanding AI - Lesson 15 / 15]

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