Advanced Rigid Body Fracture - Working with Non-solid Geometry (2) @KaiKostack
Advanced Rigid Body Fracture - Working with Non-solid Geometry (2)  @KaiKostack
Uploaded June 2013 | Updated September 2026, 4 hours ago
This video shows test scenes that were accomplished using the new physics developments by Martin Felke (Scorpion81), especially the Voronoi Explode and Rigid Body modifiers. We have worked together the last months to improve usability, speed and functionality up to a level above a proof of concept state by pushing to more difficult scenarios considering actual real world demands of VFX artists. There's definitely more to come...

blenderartists.org/forum/showthread.php?343637-Custom-Build-Blender-Fracture-Modifier
kostackstudio.de
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Advanced Rigid Body Fracture - Working with Non-solid Geometry (2)

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