Advanced C++/Graphics Tutorial 40: BallGame, Variadic Macros, SRP @makinggameswithben
Advanced C++/Graphics Tutorial 40: BallGame, Variadic Macros, SRP  @makinggameswithben
Uploaded January 2015 | Updated September 2026, 2 weeks ago
Today we go over BallGame, a small game we will use to learn Spatial Partitioning in the next video! Be sure to download it and play around with it! We also learn about Macros and Variadic macro arguments, as well as the Single Responsibility Principle!

EDIT: I lied! Don't use auto for for loops, use size_t! auto will match with the 0 and be signed instead of the .size()

Ball Game Source: dropbox.com/s/fc4wcrwcunrlztv/BenGraphicsTut40.zip?dl=0

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Advanced C++/Graphics Tutorial 40: BallGame, Variadic Macros, SRPC++/Game Tutorial 5: if/elseAdvanced C++/Graphics Tutorial 3: Input Processing!Advanced C++/Graphics Tutorial 32: SDL_ttf, SpriteFont!C++/Game Tutorial 25: Pointer Basics!C++/Game Tutorial 40: AI for Tic-Tac-Toe with Minimax AlgorithmAdvanced C++/Graphics Tutorial 23: InputManager, Timing.h, unordered_mapC++/Game Tutorial 19: File IO and Advanced Input!Advanced C++/Graphics Tutorial 0: Installing SDL!Advanced C++/Graphics Tutorial 15: ResourceManager, TextureCache!C++/Game Tutorial 18: Lists!Status Update Oct 11 2015
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Advanced C++/Graphics Tutorial 40: BallGame, Variadic Macros, SRP

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