Uploaded April 2019 | Updated September 2026, 1 day ago
song is of course Ad Astra by Fractal Dreamers: youtube.com/watch?v=a0Zr2K24cMY
The majority of this was built in Spring of 2018, with the earliest sections being over a year old. It sat at 3/4 done for a long long time, primarily because I was unwilling to deal with the editor lag, until today I decided to finish it off and bring it out into the world, however flawed it may be. I think this level suffered mainly from me trying too hard to make fancy visual effects, but its also just not all that coherent as a whole. There are still some individual parts that I think are cool, though, even if some seem pretty dated. Hopefully someone enjoys this
song is of course Ad Astra by Fractal Dreamers: youtube.com/watch?v=a0Zr2K24cMY
The majority of this was built in Spring of 2018, with the earliest sections being over a year old. It sat at 3/4 done for a long long time, primarily because I was unwilling to deal with the editor lag, until today I decided to finish it off and bring it out into the world, however flawed it may be. I think this level suffered mainly from me trying too hard to make fancy visual effects, but its also just not all that coherent as a whole. There are still some individual parts that I think are cool, though, even if some seem pretty dated. Hopefully someone enjoys this



![get money by lumpy (me)
song is outro by clipping.: https://www.youtube.com/watch?v=qFtxuocl1gw
level ID: 72269030
Im pretty sure I dont have the rights to use this, and I did not ask permission, but Im just guessing no one will think its a big deal so here we are [if you are a rights holder to this song and youre somehow here reading this, and want this taken down, just let me know]
outro contains 3 tracks repeating the phrase get money, at 885, 886, and 887 get moneys, for a total of 2658. The 885 and 886 are synced to the lower and upper inputs respectively (with the 887 synced to the appearing text). It makes for, I think, a really interesting endurance challenge, having to adjust the distance between your pairs of inputs constantly. And as simple as they are Im pleased with the visuals as well.
why the extra click at the end? short answer is I have no idea. long answer is that the game gets really weird with audio playback sometimes in a level this long, and that when placing a start pos near the end, that extra click isnt there because the last set of gears happens in sync with the final get money as its meant to, even though from normal its not like that but everything else isnt affected somehow? I dont understand it, but its not a big deal and Im not interested in verifying this a 3rd time to try to fix it, so its whatever get money by lumpy (me)](https://i.ytimg.com/vi/nZCNUm9OY0A/mqdefault.jpg)






