Uploaded January 2016 | Updated September 2026, 7 hours ago
I've realized that the biggest flaw in my more recent levels (New Genesis & Bouncy Boing; less so Quantumwave but that has other issues) is that I've been neglecting to dedicate my level to a theme. I've been trying too hard to make every single design, every groundcover, directional arrow, orb ring completely original and its making my building suffer. It makes me build slower and it makes me afraid that each section too similar to the last, so lately I've been making my levels a hodgepodge of designs. Designs that look good independently, but when fit into a level together don't make any sense.
Grind District is the most fun I've ever had building a level, and I still consider the first half to be the best thing I've ever built. It will help me to focus on making my level more coherent. Combined with my love of the song that it uses, I am making a sequel. Called District 11. I hope this turns out good :D
Song: Grind District by Waterflame
newgrounds.com/audio/listen/628426
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Feel free to request levels in the comments. I will give feedback :)
I've realized that the biggest flaw in my more recent levels (New Genesis & Bouncy Boing; less so Quantumwave but that has other issues) is that I've been neglecting to dedicate my level to a theme. I've been trying too hard to make every single design, every groundcover, directional arrow, orb ring completely original and its making my building suffer. It makes me build slower and it makes me afraid that each section too similar to the last, so lately I've been making my levels a hodgepodge of designs. Designs that look good independently, but when fit into a level together don't make any sense.
Grind District is the most fun I've ever had building a level, and I still consider the first half to be the best thing I've ever built. It will help me to focus on making my level more coherent. Combined with my love of the song that it uses, I am making a sequel. Called District 11. I hope this turns out good :D
Song: Grind District by Waterflame
newgrounds.com/audio/listen/628426
–––––––––––––––––––––––––––––––––––––––––––––––
Feel free to request levels in the comments. I will give feedback :)


![get money by lumpy (me)
song is outro by clipping.: https://www.youtube.com/watch?v=qFtxuocl1gw
level ID: 72269030
Im pretty sure I dont have the rights to use this, and I did not ask permission, but Im just guessing no one will think its a big deal so here we are [if you are a rights holder to this song and youre somehow here reading this, and want this taken down, just let me know]
outro contains 3 tracks repeating the phrase get money, at 885, 886, and 887 get moneys, for a total of 2658. The 885 and 886 are synced to the lower and upper inputs respectively (with the 887 synced to the appearing text). It makes for, I think, a really interesting endurance challenge, having to adjust the distance between your pairs of inputs constantly. And as simple as they are Im pleased with the visuals as well.
why the extra click at the end? short answer is I have no idea. long answer is that the game gets really weird with audio playback sometimes in a level this long, and that when placing a start pos near the end, that extra click isnt there because the last set of gears happens in sync with the final get money as its meant to, even though from normal its not like that but everything else isnt affected somehow? I dont understand it, but its not a big deal and Im not interested in verifying this a 3rd time to try to fix it, so its whatever get money by lumpy (me)](https://i.ytimg.com/vi/nZCNUm9OY0A/mqdefault.jpg)







