@4shockblast
  @4shockblast
4shockblast | Abyssal Speedmapping Session 59 Map 13 Pacifist in 0:07.51 @4shockblast | Uploaded August 2022 | Updated October 2024, 1 hour ago.
Map name: Tapioca Nights: The Ballad of Ricky Romero
Map author: TheMionicDonut

Well it ends up this map has a ton of cheese; kind of a shame, but it's good that the faster cheese is a cool and a bit hard to perform. It's quite an interesting map, the "course" is pretty cool, although there are a few caveats that make me happy I don't have to bother with the full route:
1. Those raise/lower floors, the randomness of whether they go up or down adds an unnecessary level of RNG to the map; in theory, you'd want them to stay mostly up so you can grab switch and move on to the next area, but if you don't, you miss a cycle, which is most common.
2. The other being all the scrolling floors, especially #2 after the raise/lower floors. They are all split into two floors down the middle, presumably to make them into arrows. There is a side effect, though, at least in Boom; when you stand on the side, only one scrolling floor moves you, so you move kinda slow (can fight against it with running), in the middle you get double speed. So, it's super inconsistent how you move across them making everything more annoying than it needs to be.
3. The Romero is supposed to drop down into the middle scrolling floor and move towards the teleporter in the middle; instead, it just gets stuck for me, which makes it much trickier to get any damage on it.

I did do a demo with the full route (aby5913fullroute.lmp, youtu.be/GZajaSN2Pe8), where I mess up the #3 thing but you get the idea. In practice, you probably need two full rounds, which would be quite hard to do in two cycles because of #1.

The two cheeses are both demonstrated; one is Reality, which somewhat differentiates it, and it's the first I found, and super easy, anyone can do it. Just block Romero from the start position. He falls down and you just pistol him. Kinda lame. 15s demo here: youtu.be/475xD4DJNyk.

The second one is more intricate. The middle teleporter takes Romero back to the start of the course. It is too low for the player to get into, presumably to prevent the cheese, but the teleporter is usable by a player, and you can just death slide in. It's tricky because of the inconsistent scrolling floor speed, and if you just get rocketed by the cyber normally you just slide past. But it is possible with a bit of strategizing. Probably can do faster to 6s, but it would be tricky.

Since you can jump to that center platform, there's additional cheese where you can just jump to section three of the course that way, but it's slower than either method, so not much point demonstrating it.

UV-Max is impossible, unfortunately, just not enough ammo for the cyb, but Pacifist will do.

Captured using DSDA-Doom v0.24.3
Abyssal Speedmapping Session 59 Map 13 Pacifist in 0:07.514bwad Pacifist D2ALL in 0:37Stardate Map 31 Pacifist in 1:28 (secret exit)Perditions Gate Map 01 UV-Max in 0:39 (4shockblast + GarrettChan)E2M8 2P Tyson in 1:38 (4shockblast + GarrettChan)H2H-XMas Map 23 UV-Max in 1:28Austrian Avian Association Map 05 UV-Speed in 0:59The Ultimate Doom E4M3 NM100 in 0:31Tetanus Map 01 UV-Max in 1:36 (4shockblast + GarrettChan)D5DA4B Map 57 Stroller in 0:26Zone 300 Map 30 UV-Max in 0:19Team Rocket: Blasting Off at the Speed of Mapping Map 10 NM-Speed in 0:16

Abyssal Speedmapping Session 59 Map 13 Pacifist in 0:07.51 @4shockblast

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