Uploaded November 2022 | Updated September 2026, 7 hours ago
The talk will be a more industry/practical look at a paper I am going to present at the Foundation of Digital Games 2022 this summer. The paper details an approach and a interface that allows novice designers to control an established graph grammar for dungeon generation. I am planning to demo the tool I built, and discuss how it can be used as both exploration and specification of the generator.
Lead-in music generated by Sonat Uzun.
The talk will be a more industry/practical look at a paper I am going to present at the Foundation of Digital Games 2022 this summer. The paper details an approach and a interface that allows novice designers to control an established graph grammar for dungeon generation. I am planning to demo the tool I built, and discuss how it can be used as both exploration and specification of the generator.
Lead-in music generated by Sonat Uzun.










