Uploaded August 2026 | Updated September 2026, 1 week ago
Aanval - Bob-Software (1988)
Codice: sconosciuto
Grafica: Bob Sierhuis, Cap 3001
Musica: Peter Thierolf
Link del canale: @giochidallaltromondo
Aanval - Bob-Software (1988)
Codice: sconosciuto
Grafica: Bob Sierhuis, Cap 3001
Musica: Peter Thierolf
Link del canale: @giochidallaltromondo
![Zoid [C64] - Quella volta che il cugino di Bach fece un videogioco.
Zoid - Softek (1983)
Codice: Gordon Russell
Grafica: Gordon Russell
Musica: Gordon Russell/J.S.Bach
The first video game was invented in 1726 by Thomas Reginald Edmond Ellery Bach, a cousin of the famous composer J.S.Bach. The inspiration came to Thomas while he was sleeping listening to one of Bachs Fugues. This led to a technicolor dream of what could be seen through a electron microscope, 250 years before its invention. There were spacemen in free-fall and a spaceship in the shape of a plectra. It is believed that playing the game led to Beethoven going deaf, Schubert getting so addicted that he left many things unfinished and Nelson had a version under his coat. You now have the chance to experience this piece of history for yourself.
The game is a shooter with each of the various levels seen on the whole screen and the idea is to destroy all the Zoids that appear with your plectra shaped ship and its laser. The Zoids take the shapes of dots which change into other shapes, and depending on the time it has been on screen it requires a certain amount of hits. You can move your ship in multiple directions but you can only point and fire to the right. You have an energy level which decreases when you fire you laser but energy packets in the shape of spacemen appear and can be collected to increase your energy. If you touch a Zoid then you are killed and you lose one of three lives and a joystick is used to control your ship.
Tratto da: https://www.mobygames.com/game/66118/zoids/
Link canale: https://www.youtube.com/@Giochidallaltromondo?sub_confirmation=1 Zoid [C64] - Quella volta che il cugino di Bach fece un videogioco.](https://i.ytimg.com/vi/tfROcys8KGI/mqdefault.jpg)
![Vega [C64]
Vega - Loriciels (1985)
Codice: Didier Guillion, Oliver Guillion
Grafica: Didier Guillion, Oliver Guillion
Musica: M. Trabbia/J.S.Bach
Link canale: https://www.youtube.com/@Giochidallaltromondo?sub_confirmation=1
Crediti: nella la sigla di Giochi dallaltro Mondo, la schermata iniziale è tratta da Captured (1986, American Action). Vega [C64]](https://i.ytimg.com/vi/udpiqUTt8IM/mqdefault.jpg)
![Get Out! [C64]
Get Out! - Phoenix Ware (2021)
Codice: Mike Cassera
Grafica: Mike Cassera
Link del canale: https://www.youtube.com/@Giochidallaltromondo?sub_confirmation=1
Crediti:
nella la sigla di Giochi dallaltro Mondo, la schermata iniziale è tratta da Captured. Get Out! [C64]](https://i.ytimg.com/vi/ugVhNUvjs7I/mqdefault.jpg)
![Bottles Killer [C64] - Longplay
Bottles Killer [C64] - Longplay Bottles Killer [C64] - Longplay](https://i.ytimg.com/vi/vI5LONwy-ng/mqdefault.jpg)
![The Sputnik Game [C64]
The Sputnik Game - Compute mit/ Tronic Verlag (1988)
Codice: Christian Rduch
Lasciate ogni speranza, o voi che giocate.
Link canale: https://www.youtube.com/@Giochidallaltromondo?sub_confirmation=1 The Sputnik Game [C64]](https://i.ytimg.com/vi/w2qu-4-_18A/mqdefault.jpg)
![Wizard [C64]
Wizard - Ariolasoft /Progressive Peripherals & Software (1984)
Codice: Sean A. Moore, Stephen Leudders
Wizard is a puzzle game with arcade action elements. The premise of the game is to run around the screen collecting various treasures for points, avoiding monsters. The player character must find the key, which gives him the ability to cast magic spells such as fireballs or teleportation, and also unlocks the exit to the next level. Each level takes up the full screen and has its own unique hazards, such as arrows which transport the protagonist quickly, and blocks which are removed when stepped on. The game features six difficulty and nine speed settings. A level designer is included.
Tratto da: https://www.mobygames.com/game/29161/wizard/
Link canale: https://www.youtube.com/@Giochidallal...
Crediti:
nella la sigla di Giochi dallaltro Mondo, la schermata iniziale è tratta da Captured. Wizard [C64]](https://i.ytimg.com/vi/wABziQK2pnI/mqdefault.jpg)
![Babygor [C64]
Babygor - Hebdogiciel (1986)
Codice: Christian Degrelle
Link della rivista col codice sorgente:
https://www.abandonware-magazines.org/affiche_mag.php?mag=7&num=1529&album=oui
Link del canale:
https://www.youtube.com/@Giochidallaltromondo?sub_confirmation=1
Crediti:
nella la sigla di Giochi dallaltro Mondo, la schermata iniziale è tratta da Captured (Action Software,1985) Babygor [C64]](https://i.ytimg.com/vi/wGa3UpyGvzM/mqdefault.jpg)
![Phase 4 [C64]
Phase 4 - Channel 8 Software (1984)
Codice: Mark McKee
Link del canale: @giochidallaltromondo
Crediti:
nella la sigla di Giochi dallaltro Mondo, la schermata iniziale è tratta da Captured (1985, Action Software) Phase 4 [C64]](https://i.ytimg.com/vi/wM3wtpHrPt0/mqdefault.jpg)
![FISH in Space [C64]
FISH in Space - non commerciale (2006)
Codice: Matthew Goode
Musica: Adam Gilmore
Youre flying a Fuel Injected Sardine Hyper-drive (or F.I.S.H.) through space when all of a sudden you discover that theres loads of random crap just hanging around in space and its right in the flight path of your fish, so you have to dodge through the gaps in order to survive!
Instructions: Joystick in port 2, move up and down to guide your fish and dodge through the gaps in the... stuff.
Link del canale: @giochidallaltromondo
Crediti:
nella la sigla di Giochi dallaltro Mondo, la schermata iniziale è tratta da Captured (1985, Action Software) FISH in Space [C64]](https://i.ytimg.com/vi/wbH8yPJf8_k/mqdefault.jpg)
![Beatnik Bert [C64]
Beatnik Bert - MoSoft (2020)
Grafica: Mo Dernart
Musica: Mo Dernart, Richard Bayliss, Pëtr Ilic Cajkovskij
Gioco creato con il The Games Creator
Collect haunted pipes, beware the shadows and killer bongos in Berts basement. Give Bert a break.
This is the official version, now labelled v1.2, working with no bugs or broken code. The high scoring system will be implemented at a later date.
Hello boils and ghouls... This is Beatnik Bert. Man, my pipe is haunted, ya dig? I gotta skip down to da basement and try to get it lickety split before i miss my gig at Scoodys Playhaus. But Im a Scaredycat, dig?? Theres all sort of creepy shadows dan there! Watch out for my bongos! They have gone just mad man! OH.. No jive, watchout for those haunted ashes too.
Tratto da: https://modernart.itch.io/beatnik-bert
Grazie a @asianiebieska per avere suggerito questo gioco. Guardate anche il suo gameplay e iscrivetevi al suo canale: https://youtu.be/-DCtGoO51ps?si=9ujqwxvz7OPjV4Bl
#c64 #giochidallaltromondo #retrogaming
Link canale: https://www.youtube.com/@Giochidallal...
Crediti:
nella la sigla di Giochi dallaltro Mondo, la schermata iniziale è tratta da Captured. Beatnik Bert [C64]](https://i.ytimg.com/vi/wuccn-gHqt8/mqdefault.jpg)
![Chopper Command [C64]
Chopper Command - non commerciale (2019)
Codice: Antonio Savona
Grafica: Steven Day
Musica: Saul Cross
SFX: Flemming Martins
Conversione non ufficiale del gioco per Atari 2600 pubblicato da Activision nel 1982.
Scheda gioco suk sito di @Ready64-official :
https://ready64.org/giochi/chopper-command
Crediti: nella sigla di Pillole Nostrane, la musica è di PM ed è tratta dal Pier Intro Crack ( https://csdb.dk/release/?id=153329 ), mentre la schermata finale è tratta dal gioco Idi di Marzo (1987, Systems Editoriale). Chopper Command [C64]](https://i.ytimg.com/vi/x3JNGHTT_HY/mqdefault.jpg)