A Whole Turn Again! Tactical Lizard Tamer, Unity Game Dev Log [Part 163] @NedMakesGames
A Whole Turn Again! Tactical Lizard Tamer, Unity Game Dev Log [Part 163]  @NedMakesGames
Uploaded June 2018 | Updated September 2026, 3 weeks ago
I'm making a game in Unity! It will be a mixture of Pokemon teambuilding on a Fire Emblem / Final Fantasy Tactics style-map. Players will be able to mod in their own monsters and battle online!

Twitch ► twitch.tv/nedmakesgames
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Blog ► nedmakesgames.tumblr.com
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A Whole Turn Again! Tactical Lizard Tamer, Unity Game Dev Log [Part 163]Create a Sand Dune Shader Graph in Unity URP! No Textures Needed! ✔️ 2020.3 | Game Dev TutorialUpdating the Terrain Shader! Tactical Lizard Tamer, Unity Game Dev Log [Part 128]Intro Renderer Feature in Unity URP - Desaturate Post Process Effect ✔️ 2020.3 | Game Dev TutorialPlanning Mod Metadata! Tactical Lizard Tamer, Unity Game Dev Log [Part 187]New Unity Version! Twitch Concentration, Unity Game Dev Log [Part 8]Specular and Ambient Lighting! Tactical Lizard Tamer, Unity Game Dev Log [Part 123]Phases vs Commands! Twitch Concentration, Unity Game Dev Log [Part 9]Twitch Integrated Concentration, Unity Game Dev Log [Part 1]Movement Easing and Arcs! Tactical Lizard Tamer, Unity Game Dev Log [Part 110]A Little Netcode, A Little UI. Tactical Lizard Tamer, Unity Game Dev Log [Part 179]Username Reservations! Tactical Lizard Tamer, Unity Game Dev Log [Part 184]
Ned Makes Games |

A Whole Turn Again! Tactical Lizard Tamer, Unity Game Dev Log [Part 163]

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