Uploaded October 2025 | Updated September 2026, 3 weeks ago
This is a useful framework for thinking about games and game design.
Full lecture:
youtu.be/26HyHFTtPpM
From "Every Game is the Same Game " presented at Zenkaikon 2025 by Rym DeCoster, producer of the GeekNights podcast.
#gamedesign #gamedev #gametheory #zenkaikon
How often do you describe a new game as "X game crossed with Y game?" This is Dominion crossed with Chess. This is Quake crossed with Dance Dance Revolution. This is a Civilization-style game but with puzzle elements. If games are collections of mechanics, and genres are also essentially collections of mechanics, then we can dig deep into how games are described to find the deepest and most core patterns of game. In the end it's all just entertainment software!
This is a useful framework for thinking about games and game design.
Full lecture:
youtu.be/26HyHFTtPpM
From "Every Game is the Same Game " presented at Zenkaikon 2025 by Rym DeCoster, producer of the GeekNights podcast.
#gamedesign #gamedev #gametheory #zenkaikon
How often do you describe a new game as "X game crossed with Y game?" This is Dominion crossed with Chess. This is Quake crossed with Dance Dance Revolution. This is a Civilization-style game but with puzzle elements. If games are collections of mechanics, and genres are also essentially collections of mechanics, then we can dig deep into how games are described to find the deepest and most core patterns of game. In the end it's all just entertainment software!

![Conisder Measurehead in Disco Elysium
In #discoelysium we have the character #measurehead, who serves as a reflexive example.
Presented at Super #magfest 2026 on Saturday, exploring #modernity and metacontextualism in videogames and game design.
What’s after Post-Modernism? Perhaps “Metacontextualism.” This is a movement of art and design, unique in and catalyzed by the existence of videogames. Remember that videogames are a literally new form of art. They were invented in the lifespan of people who are attending MAGFest today.
Panelists: Rym DeCoster [Producer of GeekNights, frontrowcrew.com] Emily Compton [Art Director, 3D Artist]
Full lecture:
https://www.youtube.com/watch?v=12xey7NqSFg Conisder Measurehead in Disco Elysium](https://i.ytimg.com/vi/hBNiDamSW64/mqdefault.jpg)








