Uploaded July 2020 | Updated September 2026, 2 weeks ago
This is my first video back from being hacked. I really truly appreciate you all for sticking with me through this. I hope you enjoy this Review of Spongebob Battle For Bikini Bottom Rehydrated!
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If you have played the original 2003 release of Spongebob Battle for Bikini Bottom and have remembered it fondly then it is a no brainer to pick up this game. It’s just how you remember it with a few bells and whistles to help streamline the gameplay and with a $25 Canadian price point it ends up being a must-buy for any Spongebob fan, despite the remaster being a little rough around the edges at some points.
Now those are my super quick thoughts on the game so if you came here wondering if you should buy Battle for Bikini Bottom Rehydrated then you can stop watching now because the answer is a resounding yes. The rest of this video will be a more in-depth look at my thoughts on the game.
Here is some general information on the game. SpongeBob SquarePants: Battle for Bikini Bottom is a platform video game based on the Nickelodeon animated series SpongeBob SquarePants, developed by Heavy Iron Studios, AWE Games, and Vicarious Visions, and published by THQ. The game was released for the PlayStation 2, Xbox, and GameCube consoles as well as separate versions for Microsoft Windows and Game Boy Advance. While the versions released for consoles were a 3D platformer, the Microsoft Windows version of the game is a mini-game compilation, and the Game Boy Advance received a 2D platformer version.
All versions of the game feature an original storyline, in which the player attempts to defend Bikini Bottom from an invasion of robots created by Plankton with a machine called the Duplicatotron 3000, playing as SpongeBob in all versions, as well as Patrick and Sandy in the console versions. The series' voice actors reprise their roles, with the exceptions of Clancy Brown as Mr. Krabs and Ernest Borgnine as Mermaid Man, with both roles instead of being voiced by Joe Whyte. The game was released on October 31, 2003, in North America and in Europe on November 28, 2003.
Although becoming a major commercial success, Battle for Bikini Bottom received mixed or average reviews according to Metacritic. Edge included the Game Boy Advance version on its list for top handheld video games of the 21st century. The game has since also gained a cult following and a large speedrunning community presence.
A remake of the home console versions, titled SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated, was released on June 23, 2020. It was developed by Purple Lamp Studios and published by THQ Nordic for Nintendo Switch, PlayStation 4, Xbox One, and Microsoft Windows. It includes a multiplayer mode and cut content from the original game.
The core gameplay involves collecting items and defeating the robots which have attacked various areas in Bikini Bottom, while crossing platforms and avoiding environmental hazards like spikes and flames. Some areas require different characters to beat, as each character has their own unique abilities. The player can control SpongeBob, Patrick, and Sandy. Switching characters requires the player to find a Bus Stop, upon using which the current character will switch to another, and using it again will switch back to the previous character, giving the player an option of two characters in each level. The default character throughout the game is SpongeBob; Sandy and Patrick do not share any levels as playable characters.
Throughout the game, the player will collect Shiny Objects, Socks, and Golden Spatulas. Shiny Objects are dropped by enemies and scattered throughout levels, and can be used to pay clams to progress through levels and unlock extra challenges. They can also be traded with Mr. Krabs for Golden Spatulas. Socks are placed in levels in harder to reach locations, and 10 of them can be traded to Patrick for a Golden Spatula. Golden Spatulas are used to unlock new areas in the game, and 75 of them are required to fight the final boss.
A new addition to the remake is a multiplayer horde mode in which two players face waves of robotic enemies. The mode includes cut content from the original game, including a fight against a robotic Squidward, a scrapped version of Patrick's dream, and a cut phase of the Robo-SpongeBob fight.
This is my first video back from being hacked. I really truly appreciate you all for sticking with me through this. I hope you enjoy this Review of Spongebob Battle For Bikini Bottom Rehydrated!
Video essays playlist: youtube.com/playlist?list=PL0hudNq_z8tDAoBj0iR1bO2f0U8TRQDu8
My last essay: youtube.com/playlist?list=PL0hudNq_z8tDAoBj0iR1bO2f0U8TRQDu8
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If you have played the original 2003 release of Spongebob Battle for Bikini Bottom and have remembered it fondly then it is a no brainer to pick up this game. It’s just how you remember it with a few bells and whistles to help streamline the gameplay and with a $25 Canadian price point it ends up being a must-buy for any Spongebob fan, despite the remaster being a little rough around the edges at some points.
Now those are my super quick thoughts on the game so if you came here wondering if you should buy Battle for Bikini Bottom Rehydrated then you can stop watching now because the answer is a resounding yes. The rest of this video will be a more in-depth look at my thoughts on the game.
Here is some general information on the game. SpongeBob SquarePants: Battle for Bikini Bottom is a platform video game based on the Nickelodeon animated series SpongeBob SquarePants, developed by Heavy Iron Studios, AWE Games, and Vicarious Visions, and published by THQ. The game was released for the PlayStation 2, Xbox, and GameCube consoles as well as separate versions for Microsoft Windows and Game Boy Advance. While the versions released for consoles were a 3D platformer, the Microsoft Windows version of the game is a mini-game compilation, and the Game Boy Advance received a 2D platformer version.
All versions of the game feature an original storyline, in which the player attempts to defend Bikini Bottom from an invasion of robots created by Plankton with a machine called the Duplicatotron 3000, playing as SpongeBob in all versions, as well as Patrick and Sandy in the console versions. The series' voice actors reprise their roles, with the exceptions of Clancy Brown as Mr. Krabs and Ernest Borgnine as Mermaid Man, with both roles instead of being voiced by Joe Whyte. The game was released on October 31, 2003, in North America and in Europe on November 28, 2003.
Although becoming a major commercial success, Battle for Bikini Bottom received mixed or average reviews according to Metacritic. Edge included the Game Boy Advance version on its list for top handheld video games of the 21st century. The game has since also gained a cult following and a large speedrunning community presence.
A remake of the home console versions, titled SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated, was released on June 23, 2020. It was developed by Purple Lamp Studios and published by THQ Nordic for Nintendo Switch, PlayStation 4, Xbox One, and Microsoft Windows. It includes a multiplayer mode and cut content from the original game.
The core gameplay involves collecting items and defeating the robots which have attacked various areas in Bikini Bottom, while crossing platforms and avoiding environmental hazards like spikes and flames. Some areas require different characters to beat, as each character has their own unique abilities. The player can control SpongeBob, Patrick, and Sandy. Switching characters requires the player to find a Bus Stop, upon using which the current character will switch to another, and using it again will switch back to the previous character, giving the player an option of two characters in each level. The default character throughout the game is SpongeBob; Sandy and Patrick do not share any levels as playable characters.
Throughout the game, the player will collect Shiny Objects, Socks, and Golden Spatulas. Shiny Objects are dropped by enemies and scattered throughout levels, and can be used to pay clams to progress through levels and unlock extra challenges. They can also be traded with Mr. Krabs for Golden Spatulas. Socks are placed in levels in harder to reach locations, and 10 of them can be traded to Patrick for a Golden Spatula. Golden Spatulas are used to unlock new areas in the game, and 75 of them are required to fight the final boss.
A new addition to the remake is a multiplayer horde mode in which two players face waves of robotic enemies. The mode includes cut content from the original game, including a fight against a robotic Squidward, a scrapped version of Patrick's dream, and a cut phase of the Robo-SpongeBob fight.



![Assassins Creed II: Unpolished & Unrefined
Ive been wanting to make this video for a while now but didnt really know how to structure it without seeming like I hate this game but I think this gets my point across well enough. This is the first video of mine that isnt super positive so if you want some more positivity you can check out my other Assassins Creed videos,
In Defense of Assassins Creed Unity: https://www.youtube.com/watch?v=S0F9j7JFoiE&t=924s
In Defense of Assassins Creed Syndicate: https://www.youtube.com/watch?v=IxM8OCLJIS8&t=128s
In Defense of Assassins Creed Odyssey: https://www.youtube.com/watch?v=obymuh64kOA&t=2447s
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Chapters:
Pre Script: 0:00
Intro: 0:17
Context: 1:38
Presentation: 3:26
Traversal: 4:37
The Villa: 5:39
Combat: 6:01
Stealth 10:38
The Toolbox Metaphor: 17:12
Codex Pages: 19:26
The Worst Sequence: 20:14
Bugs & Glitches: 21:30
Ezio & His Story: 22:59
Conclusion: 28:38
Post Script: 30:21
Assassin’s Creed is one of the most prominent series of games in my life. Since the release of Assassin’s Creed two, I was totally on board with the franchise and purchased every new release when it came out. I loved seeing Ezios journey come to a close in Assassin’s Creed Revelations. I loved pillaging ships and discovering treasure in Assassins Creed Black Flag. I loved Assassins Creed Unity’s improved stealth, combat, and parkour and the game was absolute eye candy. I even enjoyed the complete shift to a more RPG heavy game that Assassins Creed Origins and Assassins Creed Odyssey took. Assassin’s Creed Two, however... well... I don’t really like Assassin’s Creed Two. Of course, a great deal can be said for the way Assassin’s Creed Two improved on the first game as it clearly refined the mechanics of Assassin’s Creed One and by all means serves as a good sequel.
The graphics were great for the time and even to this day still look pretty good and the world and costume design are arguably top notch. However, the game definitely has its flaws which made it an ultimately unenjoyable experience for me.
I found that Assassin’s Creed Two’s gameplay was quite dull and even lacking in some cases. The stealth was borderline non-existent and whatever semblance of stealth there was isn’t fleshed out or even given to the player all the time. The combat felt repetitive and I got a sense that I had seen just about everything the combat had to offer by the end of the first few missions. The parkour while ambitious is quite janky and jank is one of my biggest issues with the game. Having to restart missions and being detected by enemies across the map was ultimately the cherry on top for my mind-numbing replay of this game. Drawn out sequences, bugs, and a myriad of other things left me feeling like this game was a trip down memory lane, that I would never go down again.
Assassins Creed II is a 2009 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft.[1] It is the second major installment in the Assassins Creed series, a sequel to 2007s Assassins Creed. The game was first released on the PlayStation 3 and Xbox 360 in November 2009 and was later made available on Microsoft Windows in March 2010 and OS X in October 2010.
The plot is set in a fictional history setting and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Knights Templars, who desire peace through control. The framing story is set in the 21st century and follows Desmond Miles as he relives the genetic memories of his ancestor Ezio Auditore da Firenze. The main narrative takes place at the height of the Renaissance in Italy during the 15th and early 16th centuries. Players can explore Florence, Venice, Tuscany and Forlì as they guide Ezio on a quest for vengeance against those responsible for betraying his family. The primary focus is to use the players combat and stealth abilities, as Desmond begins to uncover the mysteries left behind by an ancient race known as the First Civilization in the hope of ending the conflict between the Assassins and Templars.
I hope we can soon see assassins creed Valhalla
Assassins Creed Two is still a good game, I am just not a fan of Assassins Creed Two. I enjoyed every other game in the Assassins Creed franchise with Assassins Creed Unity being favourite. Unfortunatley this game is unpolished and unrefined. Assassins Creed II: Unpolished & Unrefined](https://i.ytimg.com/vi/WdGEXXUew0A/mqdefault.jpg)






