A brief example of design iteration for Firmament @Cyan-Official
A brief example of design iteration for Firmament  @Cyan-Official
Uploaded April 2021 | Updated September 2026, 3 weeks ago
Today we wanted to introduce you to one of the fantastic concept artists we’re lucky enough to be working with on Firmament: Rick Campana!

Rick is East coast-based graphic designer turned concept artist who graduated from FZD School of Design in Singapore where he studied entertainment and production design.

To check out more of his work, you can visit him at: artstation.com/rick-campana

With introductions made, here’s a glimpse into his contributions to Firmament and a look into how design and visuals are iterated at Cyan- sometimes in extremely subtle ways - in order to give the spaces a real groundedness and a sense of actually being lived in.
A brief example of design iteration for Firmament[First Look] Gehns Temple + Crest | 4kRipping Off The Band-Aid Livestream - 7.25.2023Firmament In-Progress FootageAvailable NOW!   Myst for Oculus Quest Platform   Myst Launch TrailerA Day In the Life - HannahMyst Chat Ep. 1: Myst IslandRiven | Official Accolades Trailer | Available NOW | 4kRichard Watson (RAWA) Fall 1993Obduction: Kaptar Rotational Bridge | 360º Stereoscopic PanoramaREPLAY: Dev Talk: Rand Miller and Eric A. Anderson Talk About Myst While Playing MystCreating Firmament: Character Design
Cyan |

A brief example of design iteration for Firmament

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