Uploaded May 2018 | Updated September 2026, 1 week ago
With patch 8.10 the jungle experience was changed. These new first clear routes apply to any jungle Udyr build guide on my channel. Even with Phoenix builds, I would start with early Tiger stance.
I show 3 different routes:
- Standard safe level 3 with double buffs.
- Red buff steal (fastest possible level 3 clear I think).
- Full clear (fastest possible level 4 clear I think).
There are not many (if any) other junglers that can get level 3 or 4 this fast after the 8.10 changes. It should be easy to get a level advantage and invade early after doing one of these routes, if you can't gank.
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8.10 jungle clear changes udyr tiger phoenix new route path pathing fast level efficient gameplay guide build
With patch 8.10 the jungle experience was changed. These new first clear routes apply to any jungle Udyr build guide on my channel. Even with Phoenix builds, I would start with early Tiger stance.
I show 3 different routes:
- Standard safe level 3 with double buffs.
- Red buff steal (fastest possible level 3 clear I think).
- Full clear (fastest possible level 4 clear I think).
There are not many (if any) other junglers that can get level 3 or 4 this fast after the 8.10 changes. It should be easy to get a level advantage and invade early after doing one of these routes, if you can't gank.
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8.10 jungle clear changes udyr tiger phoenix new route path pathing fast level efficient gameplay guide build
![Titanic Tiger | Udyr Jungle Ranked Gameplay [7.19]
GUIDE: https://www.youtube.com/watch?v=hNq2qs4Fl8A
udyr jungle tiger phoenix gameplay guide build new runes season 8 rework spotlight titanic ranked Titanic Tiger | Udyr Jungle Ranked Gameplay [7.19]](https://i.ytimg.com/vi/fvjD1OZoYAo/mqdefault.jpg)
![Mana = Map Presence | Tiger Udyr Jungle Guide [6.8]
Muramana math:
Udyr level 18 mana: 780
Muramana: +1000
Iceborn: +500
Total mana: 2280
UNIQUE PASSIVE – AWE: Gain attack damage equal to 2% maximum mana.
2280 * 0.02 = 45.6
Muramana base damage: 25
Muramana passive damage: 45.6
70.6 total AD from Muramana
UNIQUE PASSIVE – SHOCK: Single target abilities and basic attacks on Champions (on-hit) consume 3% of current mana to deal 6% of current mana as physical damage. This effect only activates while you have greater than 20% maximum Mana.
On hit consume 3% of current mana.
With HALF mana: 1140 * 0.03 = 34.2 mana consumed
Deal damage equal to twice the amount of mana consumed.
34.2 * 2 = 68.4 on hit physical damage @ half mana
Twitch: http://www.twitch.tv/numericalgames Mana = Map Presence | Tiger Udyr Jungle Guide [6.8]](https://i.ytimg.com/vi/g0gU6W6Vi9E/mqdefault.jpg)



![Titanic Tiger | Tanky Lategame Udyr Jungle Guide [7.16]
Previously with this build I used only Cleaver as the extra damage option. Now after the 7.8 rework, attack speed is good, and the Turtle procs are big with this build. I forgot to mention in the video that I max Bear 2nd instead of Turtle because the Turtle healing doesnt increase with ability level, only the shield size does.
Ill be uploading some Jax gameplay in 2 days.
Music: William Arcane - Not The Only One Titanic Tiger | Tanky Lategame Udyr Jungle Guide [7.16]](https://i.ytimg.com/vi/hNq2qs4Fl8A/mqdefault.jpg)

![Conqueror Rageblade Jax Jungle Guide | AD/AP Hybrid DPS [8.8]
Choose Warrior if you want the strongest possible ganks and 1v1s.
Choose Tiamat if you want faster clear/splitting.
Only choose Bloodrazor when against 2-3 tanks or 1 very fed tank.
Limit yourself to 2 damage items (unless youre fed then 3). Otherwise youll be too squishy to survive long enough to output DPS. Gunblade is only good as a snowballing item, not if youre behind.
Music:
Dance with the Dead - Odyssey
jax jungle gameplay guide build new runes season 8 rework spotlight guinsoos rageblade conqueror hybrid 5xx5 full ad ap hybrid hextech gunblade dps burst damage broken op Conqueror Rageblade Jax Jungle Guide | AD/AP Hybrid DPS [8.8]](https://i.ytimg.com/vi/hWyjqGfalkQ/mqdefault.jpg)
![Udyr Runes Comparison | Top 5 Keystones for Jungling Guide [8.3]
Comparing the strengths of Press the Attack, Phase Rush, Aftershock, Electrocute, and Dark Harvest.
Source of stats: https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Udyr/
Music:
Phutureprimitive - Rapid Cognition- https://www.youtube.com/watch?v=qGyHmOnXu1E
Uppermost - Motion - https://www.youtube.com/watch?v=iTSExwBsFWs
udyr tiger phoenix jungle gameplay guide build new runes season 8 rework spotlight press the attack phase rush aftershock electrocute dark harvest Udyr Runes Comparison | Top 5 Keystones for Jungling Guide [8.3]](https://i.ytimg.com/vi/hYMzbi5hToQ/mqdefault.jpg)
![Titanic Tiger | Tanky Lategame Udyr Jungle Guide [7.6]
A lategame-focused build that does damage while being tanky. Good for teamfights and splitpushing, and occasional nexus dives. Might still be good after rework because of Turtles max HP scaling.
Twitch: http://www.twitch.tv/numericalgames
In 7.7 Ill be uploading more gameplays. In 7.8 Ill make a new guide for buffed Udyr
Music: The Glitch Mob - Animus Vox
udyr jungle tiger phoenix gameplay guide build new runes season 8 rework spotlight tank tanky late game lategame Titanic Tiger | Tanky Lategame Udyr Jungle Guide [7.6]](https://i.ytimg.com/vi/hfEf1HGaO0Y/mqdefault.jpg)
