Leora Moon
zeldrin blind ghost route
updated
In the last combo, the scaling on u1+2 can be changed by bears using their unique face down getup option to put themselves airborne. This still breaks the wall and continues the combo, but the route in the video no longer leads to death.
All combos were done with the Hori RAP.N Hayabusa.
#tekken8 #tekken8victor #victorchevalier
Anyway, Raven is cool, even if I prefer Master Raven's character design. Most of these combos are for style and to demonstrate some niche situations and routes. Some are probably optimal, but as usual with Raven optimal is stupidly impractical.
References:
- Guc - twitter.com/Guc_KYSG
- Rendrako - twitter.com/Rendrako_
- Yiulias
All combos were done with the Hori RAP.N Hayabusa, with the exception of the Claudio qcf+4, BT b+3, turnaround d/b+2,1, which was partially done on Keyboard.
#tekken8 #tekken8cbt #tekken8raven
Music: Feint - Silent Light (Gyrofield Remix) - liquicity.bandcamp.com/track/silent-light-gyrofield-remix
References:
- Guc - twitter.com/Guc_KYSG - youtube.com/@GuC11
- 538 - twitter.com/realKYSG - youtube.com/@oldKYSG
- ヒサメ - twitter.com/Hisame9105 - youtube.com/@PARUKO9412
- A A Job - youtube.com/@AAJOB
- poultry - twitter.com/poultriarch
- Pagani - twitter.com/Pagani124
woe, tiger be upon ye
Music: ~Satellite~ by MEMODEMO - memodemo.bandcamp.com/track/satellite
Combo Notes: docs.google.com/document/d/1UXkxCnwo3zea59a1CZpOCMe0DYHBuJgxDbeT87K6I0s
Special Thanks & Reference: Rendrako - twitter.com/Rendrako_
Twitter: twitter.com/NanoHologuise
Twitch: twitch.tv/nanohologuise
Combos done with the Hori RAP.N Hayabusa.
Any HUD/UI speed weirdness is because of TekkenOverlay's FPS unlock feature.
End bit is just goofing around because I found out you can speedclip through the elevator wall.
Once again, not 100% optimal, I think the room at 0:15 could be faster. If there was enough timesave, you might be able to skip waiting for the last two horizontal platforms, but you need to catch them moving outwards from the center so you'd probably have to find a way to have a few seconds before that point.
You can use the frozen box to do a pseudo-infinite jump, as well as launch Ratchet really far with the right setup and crate angle. This launch isn't applied to Ratchet's typical momentum values, and causes him to bounce off many sloped surfaces while the launch persists, as well as speed clip through surfaces.
This has some potential in Any% categories, and might let Ratchet do early LDF without flux flips or the Tyrrhaguise in a TAS setting, though if it worked it'd be stupidly precise.
You can see Lashoxcin's channel here: youtube.com/channel/UCSbDCdDn3J0pK4FlWbMxA-w
TAS without Commentary - youtube.com/watch?v=AJbXDKnGjE8
Xem's Ratchet 3 NG+ No QE run at SGDQ2020 - youtube.com/watch?v=K2RKvYABhoU
Xem's Ratchet 1 AGB run at SGDQ2017 - youtube.com/watch?v=FnL6V0-rv_0
Marcadia Mission 5 with Ghost Ratchet - youtube.com/watch?v=j6kYiJK0Ud0
R&C3 Vidcomic Individual Levels Leaderboard - speedrun.com/rac3/individual_levels
Zeldrin Starport Route Explanation - youtube.com/watch?v=njYr6PkBv84
Zeldrin Startport with Ghost Ratchet - youtube.com/watch?v=6ST8ohw8fBc
TAS Outtakes - youtube.com/playlist?list=PLzWYoXdXAp2QHWor710F9QawG0lZLyzCW
Commentary video for this run: youtube.com/watch?v=4FqDCgGWfgE
Emulator used: PCSX2 v1.5.0-dev-3179-ga36d5a022
Game: Ratchet & Clank: Up Your Arsenal (SCKA_200.37)
Various outtakes: youtube.com/playlist?list=PLzWYoXdXAp2QHWor710F9QawG0lZLyzCW
Input files and states: mega.nz/folder/wo4AhCrQ#LiukdrY4OtPgwMR9AIPecw
When accounting for PS3's loads (3 ship cutscenes per load), this run is approximately 23:30.
Rerecord Counts (not including separate files for testing stuff):
Veldin - 1805
Florana - 1134
VR Skip - 5063
Daxx - 9989
Gemini - 4105
Blackwater - 6778
Marcadia - 11384
Marcadia LDF - 198
VC1 - 224 + 40 + 207
Annihilation Nation - 2687
Holostar Clank - 7345
Holostar Ratchet - 420
Obani Draco - 1084
Zeldrin Starport - 3577
VC4 - 574
Metropolis - 2044
Crash Site Phoenix Segment - 58
Crash Site - 1775
VC5 - 178
Hideout - 936
Rescue - 1811
Koros - 648
Command Center - 926
Launch Site - 1784
Total - 66200
(Also this doubles as a test for native resolution gameplay upscaled to 1080p, and hey it doesn't look half bad)
Combos done with the Hori RAP.N Hayabusa
Twitter: twitter.com/NanoHologuise
Twitch: twitch.tv/nanohologuise
Music: Fox Capture Plan - The Last Story of the Myth
yes, it's frame perfect, no, you're not going to see this in real time runs, no, it's not useful except in a few very niche scenarios
just finishing up Gemini btw
Participants (in order of appearance):
tmd02 - youtube.com/user/tmd02
Rob - youtube.com/channel/UCYc-S45o52D7d2_q3QzgLNA
Pajcsi - youtube.com/user/pajcsi78
Ortega - youtube.com/user/clockup15931
NanoHologuise - youtube.com/user/nanohologuise
A A Job -youtube.com/channel/UCAWp6FeFvO6mgIEZcqKc5ZQ
Project Omen - youtube.com/user/darkR1der1312
Marakazar - youtube.com/user/MaRaKaZaR254
Edited by NanoHologuise
Songs:
Haywyre - Memory - youtube.com/watch?v=knxDD1TQzrs
KOAN Sound - Meanwhile, In The Future (KOAN Sound's What Year Is It Remix) - youtube.com/watch?v=kdCU78fVxf8
ᶠᵘᶜᵏ ᵗʰᵉᵐ ᵇᵉᵃʳˢ ᵖᵃʳᵗ ᵗʷᵒ ᵉˡᵉᶜᵗʳᶦᶜ ᵇᵒᵒᵍᵃˡᵒᵒ
ᵃˡˢᵒ ᶠᵘᶜᵏ ᵈᵃᵛᶦⁿᶜᶦ ʳᵉˢᵒˡᵛᵉ ᵃⁿᵈ ᶦᵗˢ ʰ²⁶⁴ ʳᵉⁿᵈᵉʳᶦⁿᵍ ᵃʳᵗᶦᶠᵃᶜᵗˢ
1. Be in Lock-Strafe
2. Scope in with Flux Rifle
3. Release scope, immediately weapon swap back to the Flux Rifle (having a weapon that's out of ammo helps with consistency) and rescope
4. Repeat until satisfied, returns are diminishing
5. Profit?
How to:
1. Strafe as you jump off the dropship ramp
2. Charge as you land back on the dropship ramp
3. Immediately charge cancel (probably a ~3 frame window)
4. Swap weapon to Whip in start menu (dropship locks you out of using QS/recent weapons)
5. Strafe and DJ backwards onto roof of dropship
6. Charge off roof into Whip LJ
7. $$$
this stuff isn't optimal, I was just dead tired and not feeling very productive and was watching fear's stream
Twitter - twitter.com/NanoHologuise
Twitch - twitch.tv/nanohologuise
Twitter: twitter.com/NanoHologuise
Twitch: twitch.tv/nanohologuise
References:
Rendrako - youtube.com/watch?v=kFJDfrCIiqc
S.T.L - youtube.com/user/STL1119
Music:
Feint - Horizons (ft. Veela) - Stan SB Remix
Twitter: twitter.com/NanoHologuise
Twitch: twitch.tv/nanohologuise
Music:
Oakwite - Labyrinth
Ortega - twitter.com/ortega_perfect
youtube.com/user/clockup15931
Trell Scales - twitter.com/trellascales6
youtube.com/channel/UC3aEwG81p7p2J-RRTleY5Xw
Chafai - twitter.com/chafai4375
youtube.com/channel/UCYpmIHlaFAu5R5WeDMRvRXA
Project Omen - twitter.com/omen_project
youtube.com/user/darkR1der1312
The Dark Prince - twitter.com/thedarkpwince
youtube.com/c/TheDarkPrince
A A Job - twitter.com/Macnuzz
youtube.com/channel/UCAWp6FeFvO6mgIEZcqKc5ZQ
Pajcsi - twitter.com/GyorgyPajor
youtube.com/user/pajcsi78
NanoHologuise - twitter.com/NanoHologuise
youtube.com/channel/UCyfESgvj0RnPk_dGBslzqQA
Guc - twitter.com/Guc_KYSG
youtube.com/user/GuC11
O.G - twitter.com/ElogeHakizimana
youtube.com/user/TheChosenOneOG
Marakazar - twitter.com/thequietmark
youtube.com/user/MaRaKaZaR254
Edited by NanoHologuise
Special thanks to The Art of Frames
Songs:
Castlevania Chronicles OST - Thrashard in the Cave (Arrange Ver.)
Oakwite - Chlorophyll
Bomberman Heroes OST - Redial
ᶠᵘᶜᵏ ᵗʰᵉᵐ ᵇᵉᵃʳˢ
Twitter: twitter.com/NanoHologuise
Twitch: twitch.tv/nanohologuise
Music:
Oakwite - Route 66
Skankfunk - Overkooled
yammer yump
Twitter: twitter.com/NanoHologuise
Twitch: twitch.tv/nanohologuise
Music: 2mellomakes.bandcamp.com
2 Mello - drizzling rain - midnight broadcasts vol. 1
2 Mello - Branches, Descending, Sleep - Atmospheric Horror Music Vol. 1
Twitter: twitter.com/NanoHologuise
Twitch: twitch.tv/nanohologuise
Music: London Elektricity - Tenderless (feat. Emer Dineen) (Whiney Remix)
Combos:
1) ff+3, f+1+2 S! f+1+2 W! f+1+2 WB! b+3+4, BT 3+4, f+1+2 W! b+3+4, BT 3+4, f+1+2
2) CH WS+2, QCF+1,2, d/f+2,3 S! ff+3, QCF+1,2 W! dash b+3+4, BT b+2,3 QCF+1,2
3) CH WS+2, QCF+1,2, d/f+2,3 S! (QCF+1),2 W! u/f+3+4,4,2 WB! 1, f+3+4~2 W! QCF+1,2
4) CH d/b+4, ff+4, d/b+2,1, f+1+2 S! b+2,2,3 W! u/f+3+4,4,2
5) CH QCF+1, (hcb,f+1+2), d+3, f+3+4, ff+2 WB! (d/f+1+4), d/f+1, 1, b+2,4,2 S! 4,1 W! BT 3+4, u/f+4,4
6) CH QCF+1 (trade with Bryan's taunt), bb+2, b+4,4 S! W! BT b+3 WB! BT 3+4, dash b+4,b+4~3,4,2
7) CH d/f+3, (4),1, BT 1, 4,1, BT 1,4 W! (4),1 WB! f+3+4~2 S! 4,1 W! BT b+3+4, 4,1, BT d+4
8) CH QCF+1,3+4, HAZ 1+2 WBN! d/f+2,3 S! QCF+1,2 W! QCF+1,2 W! QCF+1,2 W! b+3+4, BT 3+4 W! b+1 F! b+1, b+3+4, BT 1+2
9) CH QCF+1 (trade with Miguel's 1), b+4,4 WB! QCF+1,2, d/b+2, BT 2, BT f+2,4,2 S! QCF+1,2 W! b+3+4, BT 3+4, u/f+3+4,4,2
10) CH FC d/f+3+4, b+2,2, BT 3+4, ff+3 W! QCF+3 W! SSL QCF+3 W! SSL QCF+3 W! u/f+3+4,4,2 WB! f+3+4~2 S! ff+4 W! QCF+3,4
11) CH QCF+1, b+3+4, BT ff+3 W! u/f+3+4,4,2 W! ff+3, 1, f+1+2 S! b+2,4~u W! b+3+4, BT ff+3
12) CH d/f+3, u/f+4,4~b, BT d+4 W! ff+2 WB! f+1+2 S! QCF+1,2 W! b+3+4, BT 3+4, u/f+4,4
13) BT 3+4, sideswap QCF+3+4 S! sideswap ff+3, BT 3 W! QCF+3+4 WB! f+3+4~2 W! b+3+4, BT b+2,3, QCF+3+4
14) CH (2),4 (trade with Raven's d/f+1), d+4 W! CC QCF+1+2 WB! 1, ff+3, 1, f+3+4~2 S! QCF+1,2 W! u/f+3+4,4,2
15) HAZ 2 (trade with Bryan's taunt), ff+4, d/b+2,1, ff+4 W! QCF+1+2 WB! f+3+4~2 S! QCF+1,2 W! b+3+4, BT 3+4, u/f+3+4,4,2
16) HAZ 2 (trade with Bryan's taunt), ff~f+2,3 F! f+3+4~2 S! b+3+4, BT 3+4, 1,2,3+4 W! HAZ 2
17) CH FC d/f+3+4, QCF+1,2, d/b+2, BT 3,4 W! f+3+4~d+2 F! f+1+2 S! W! b+3+4, BT 3+4 W! b+3+4, BT 3+4, b+2,2,3
18) CH d/f+3, ff+3, sideswap d/b+2,1, 3,3,4~b W! BT 1+2 WB! f+1+2 S! sideswap f+3+4~2 W! b+3+4, BT b+2,3, QCF+1+2 WB! u/f+3+4, delayed 3+4
19) QCF+3 (trade with Bryan's taunt), 4~3 W! f+3+4, 1+2 WB! ff+3, 4,1, BT 1,4 W! d/f+1+2 WB! SSR f+1+2 S! ff+3, ff+4 W! b+3+4, BT b+2,3, QCF+1+2 WB! b+1+2
Combos done with the Hori RAP.N Hayabusa.
Twitter: twitter.com/NanoHologuise
Twitch: twitch.tv/nanohologuise
Music:
2 Mello - Foot Traffic - Trunk Fiction
2mellomakes.bandcamp.com
Combos:
1) ff+3, ff+3, ff+3, RD~2 S! b+3+4, BT 3+4, ff+3, 1, fF+4 W! b+3+4, BT b+2,3, u/f+3+4,3+4 (last hit guaranteed)
2) f+3,2 W! b+1 F! b+1, b+4,4 S! W! BT b+2,3, SSR RD, d/f+4,4
3) CH HAZ 3, BT b+3 S! d/f~f, ff+4 W! u/f+3+4,4,2 WB! SSR 4,1, BT b+2,4 W! b+3+4, BT 3+4, u/f+3+4,3+4 (last hit guaranteed)
4) CH WS+2, d/f+2, BT b+2,3, b+3+4, BT f+2,4,2 S! u/f+3+4,3+4 (last hit guaranteed)
5) CH WS+2, f+3~b, BT 3,4, b+4,4 S! BT 3+4, f+3,2 WB! RD~2 W! u/f+3+4,3+4 (last hit guaranteed)
6) CH FC d/f+3+4, ff+4 W! b+2,2, BT 3+4, ff+3, RD~2 S! ff+3, fF+4 W! b+3+4, BT b+2,3, b+1 F! b+1, b+3+4, BT 1+2 (last hit guaranteed)
7) d/f+2,3 S! b+3+4, BT 3+4 (second hit only), ff+3, 1, ff+3, 1, 3~4, BT d+4 (last hit guaranteed)
8) CH d/b+4, QCF+1+2 WB! ff+3, d/f+2,3 S! b+3+4, BT 3+4, 4,1 W! BT 3+4, SSR RD, b+4,b+4
9) CH (b+2,2),3, 2,4 S! (4),1, BT f+4,3 W! QCF+1+2 WB! b+2,2 W! BT b+2,3, b+2,2,3
10) BT 1+2, d/f+2,3 S! b+3+4, BT 3+4, ff+3, f+2,3, ff+4 (last hit guaranteed)
11) CH d/f+3, (2),4 S! (b+2),2, BT 3+4, ff+3, ff+3, f+2,3
12) d/f+2,3 S! (b+2),4,2 WB! ff+3, b+2,4,2 W! b+3+4, BT b+2,3, SSR RD, 2,4 WB! u/f+3+4,3+4 (last hit guaranteed)
13) d/f+2,3 S! b+3+4, BT 3+4 (second hit only), f+4 WB! b+3+4, BT 3+4, 4,1 W! BT 3+4 (second hit only), u/f+3+4,4,2
14) u/f,n+4 W! b+1 F! BT b+2,3, b+2,4,2 S! 3~4, BT 1+2, b+3 (BT 1+2 guaranteed, b+3 on wake up backwards)
15) CH QCF+1, QCF+1+2 W! QCF+1+2 WB! RD~2 S! b+2,2,3 W! b+3+4, BT b+2,3, QCF+1+2
16) CH FC d/f+3+4, BT f+4,3 S! RD~2 WB! b+3+4, BT 3+4, ff+3, 4,1 W! BT b+2,3, QCF+1+2 WB! u/f+3+4,3+4 (last hit guaranteed)
17) CH d/f+3, QCF+3, QCF+3,4 F! b+3+4, BT 3+4, QCF+3 W! b+3+4, BT 3+4, QCF+3,4
18) CH BT b+2,3, QCF+3, BT f+3+4 F! BT f+2,4,2 S! 4,1 W! BT 3+4 W! RD~2 W! BT b+2,3, u/f+3+4,3+4 (last hit guaranteed)
19) CH QCF+1,3+4, HAZ 1+2 WBN! SSR d/f+2,3 S! d/f+2,3 W! QCF+2~1 WB! ff+3, 1, fF+4 W! d/f+2,3, RD, d/f+4,4
20) CH 1+2+3+4,f,b+1+2 WB! SSR ff+3, BT b+2, BT b+2,4 W! SSR QCF+1+2 WB! b+3+4, BT 3+4, RD~2 S! 4,1 W! BT 3+4, u/f+3+4,4,2
Twitter - twitter.com/NanoHologuise
Twitch - twitch.tv/nanohologuise
Twitter - twitter.com/NanoHologuise
Twitch - twitch.tv/nanohologuise
Some of the movement is difficult to see due to camera angles or literally having to move with the camera half the map away, so to explain some of it:
- Around 0:22 Ratchet clips through geometry with the speed from the gILJs, double jumps out of bounds, and SIs off the magnet wall as he moves back inbounds.
- At 0:31, I open the PDA at the same frame I enter the infobot cutscene trigger to skip it. You can actually skip the following two cutscenes the same way, but doing so locks you in place as the gate opens near Ratchet's ship, so it's a lot slower.
- While the gate opens at 0:34, Ratchet can move but the camera doesn't follow him. I gILJ to gain speed, midair LJ forward and the the right, and PDA sideflip on top of the blue pipe running around the wall of the room, and the jump out of the room. The strat is similar to the one used in the current AGB route (thanks Janky) youtu.be/lJwWX6kPVz4?t=1688
(The glide and the clip into the magnet wall room don't actually save or lose any time, it's just for swag)
Twitter - twitter.com/NanoHologuise
Twitch - twitch.tv/nanohologuise
Twitter: twitter.com/NanoHologuise
Twitch: twitch.tv/nanohologuise
Music:
2 Mello - Benten-Cho Boogie - Memories Of Tokyo-To: An Ode To Jet Set Radio
2mellomakes.bandcamp.com
Combos:
1) 4~3,3 S! b+3+4, BT b+3, BT b+2,4 W! QCF+2~1 WB! ff+3, ff+4 W! b+3+4, BT 3+4, RD, d/f+2,4
2) d/f+2, BT b+3 S! d/f~f, ff+4, 1, ff+3, 1, ff~1, 3~4, BT d+4 (BT d+4 is guaranteed)
3) BT 1+2, f+2,3 F! b+2,4,2 S! ff+4 W! u/f+3+4,4,2
4) d/f+2,3 S! (d/f+2),3, d/f+2,4 WB! 4,1, BT b+2,4 W! d/f+2,4
5) CH 4,1, BT 2, BT b+3 S! d/f~f, ff+3, 1, ff+4 W! b+1 F! BT b+2 W! b+3+4, BT b+2,3, RD, d/f+4,4
6) CH BT b+2,3, u+3,4 W! RD, 2, ff+2
7) (4~3),3 W! (4)~3, 3 S! 4~3,3 W! RD, 2, 4~3,4
8) CH (2),4, BT f+4,3 S! b+3+4, BT 2, BT 3+4, ff+3, 1, fff+2,3
9) d/f+2,3 S! (d/f+2),3, ff+4, 4,1, BT b+2,4 W! b+3+4, BT 3+4, b+2,2,3
10) CH FC d/f+3+4, ff+4, d/b+2,1 b+4,b+4, BT 1+2 WB! 1, RD~2 S! W! b+3+4, BT b+2,3, u/f+3+4,3+4 (last hit is guaranteed)
11) u/f,n+4, SWL 4~3,3 S! ff~RD~d+2 F! b+1, QCF+1+2 (qcf+1+2 is guaranteed)
12) CH BT b+2,3, QCF+3+4 W! b+4,4 S! BT f+2,4,2 WB! 1, RD~2 W! b+3+4, BT 3+4, u/f+3+4,4,2
13) RD (hit from side), u/f+3+4,4,2 WB! ff+3, b+2,4,2 S! u/f+3+4,3+4 W! u/f+3+4,4,2
14) CH BT b+2,3, b+3+4, BT 3+4, b+3+4, BT 3+4, ff~4,1 W! BT 3+4, b+3+4, BT 3+4, QCF+1+2 WB! RD~2 S! W! b+3+4, BT 3+4, u/f+4,4
15) ff+4, 3,3, 1+2 WB! SSL RD~2 S! SSR ff+3, 1, ff+4 W! ff+2 WB! u/f+3+4,3+4 (last hit is guaranteed)
16) CH BT b+2,3, u+3,4 W! iWR+3 WB! b+2,4,2 S! 4,1 W! BT 3+4, RD, 2, ff+2
Music: Koi Child - Touch 'Em
Combos:
1) d/f+2, BT 4, ff+3, 1, ff+3, ff+3, f+3+4,2 S! ff+3, ff+4
2) BT 1+2, SSR d+3, d/f+4,4 F! BT f+4,3 S! 3~4, BT 1+2
3) CH BT 2, BT 1,4 W! 3~4 F! BT b+2, d/b+2,1, b+2,4,2 S! f+3+4,2 W! BT b+2,3, u/f+4,4
4) 3~4, micro SSR, BT 4, d/f+2,3 S! BT 3+4, ff+3, QCF+3,4
5) BT d+3, (2),4 S! BT b+2,3, ff+3, ff+3, f+3+4,2 W! BT 3+4, 4~3,4
6) BT b+3, BT f+4,3 S! micro SSL, ff+3, 4,1 W! BT 3+4, ff+3 W! BT b+2,3, ff+2, WB! f+3+4,2 W! 3~4
7) CH HAZ 3, BT b+2,3, dash b+2,4,2 S! 3~4, BT 1+2, BT 1+2
8) CH QCF+1, HAZ 1+2 WBN! BT 3+4, u/f+4,4 W! f+3+4,d+2 F! 4,1 W! BT 3+4, u/f+3+4,4,2
9) 3~4, d/f+2 W! BT 2, BT 3+4, ff+3, b+2,4,2 S! QCF+1+2 WB! f+3+4,2 W! BT 3+4, u/f+4,4
10) LP, dash d/b+2, d/b+2,1, b+2,4,2 S! 3~4, BT 1+2
11) BT b+3, BT b+2,3, BT f+2,4,2 S! ff+3, ff+4 W! d/f+2,3, f+3+4, f+2,3
12) BT 1+2, SSR d+3, b+4,n+4 S! f+2,4,2 W! 4,1 WB! BT 3+4 S W! f+3+4,2 W! BT 3+4, u/f+3+4,4,2
13) CH (BT 3),4, 2,4 W! b+1 F! b+1, d/f+2,3, f+3+4, f+2,3
14) CH (BT 3),4 (trades with Gigas' 1), f+4, f+3+4,2 S! BT b+2,3, 4,1 W! BT 3+4, BT b+2,3, b+1 F! b+1, BT 1+2
15) CH d/f+3, QCF+3,(4), BT 1,4 WB! BT 3+4, ff+3, 4,1, BT ff+3 WB! f+3+4,2 S! u/f+3+4,4,2 WB! 3~4, BT 1+2
also I haven't got a clue why the save icon is garbage textures, maybe I menued too quickly
Was just fucking around a bit, getting a hang of the ropes again
Twitch - twitch.tv/nanohologuise
Twitter - twitter.com/NanoHologuise
Twitch - twitch.tv/nanohologuise
Twitter - twitter.com/NanoHologuise
Ratchet and Clank stuff is still in the works.
Twitch - twitch.tv/nanohologuise
Twitter - twitter.com/NanoHologuise
Based on the NG+ No specials strat, the proxy saves a little over a second, not including the time it would take on Smolg to change back to third person normally, so likely ~2.5 seconds.
Twitch - twitch.tv/nanohologuise
Twitter - twitter.com/NanoHologuise
Audio is sort of low, sorry.
Quick little tutorial, since Yzanas' one was pretty much a meme. No game sound because PCSX2's emulation of sound is a little choppy. I put the Gemlik BGM on instead.
Twitch - twitch.tv/nanohologuise
Twitter - twitter.com/NanoHologuise
Twitch - twitch.tv/nanohologuise
Twitter - twitter.com/NanoHologuise
Old start /w wallclimb vs. New start with glove proxy
Glove weapon proxy strat saves 2/3 seconds done optimally, arguably harder to pull off.
Recorded with PCSX2-rr.
Twitter - twitter.com/NanoHologuise
Twitch - twitch.tv/nanohologuise
Twitter - twitter.com/NanoHologuise
Twitch - twitch.tv/nanohologuise
TASes are still coming, just wanted to do runs too.
Twitter - twitter.com/NanoHologuise
Twitch - twitch.tv/nanohologuise
Link to practice codes and how to set them up: mega.nz/#F!1xhTyLqS!SLWixW-qnM9uuv83m7D4sg
Hopefully I should start streaming again soon, gotta finish Florana already :)
Twitter - twitter.com/NanoHologuise
Twitch - twitch.tv/nanohologuise
First two clips are just to demonstrate movement to get there, third is to show the backup since it's basically impossible to not clip there.
Twitter - http://twitter.com/NanoHologuise
Twitch - http://twitch.tv/nanohologuise
To briefly summarize each clip:
The one in the center is as simple as aiming behind where the last bolt in a row of bolts meets the wall. The angle is fairly lenient too. The hyperstrike version is a bit of a backup, but is harder to hit the cutscene trigger with. If you mess this one up, you simply slide over the small wall and can sideflip or charge again.
The clip through the corner is easy as fuck, I'm making another video on it now.
The one through the wall requires you to be fairly perpendicular; you need to sliding neutral into it, hold forward and then charge through.
Twitter - twitter.com/NanoHologuise
Twitch - twitch.tv/nanohologuise