6502 Lesson MinTile2 - Sprites @ChibiAkumas
6502 Lesson MinTile2 - Sprites  @ChibiAkumas
Uploaded February 2024 | Updated September 2026, 2 weeks ago
As mentioned, Mintile can use small tilemaps to simulate sprites. However before we can draw a tile sprite, we need to handle cropping, and maybe flipping

As always, this Video lesson matches the text lesson on my website, and you can get the source code as well...
chibiakumas.com/6502/mintile.php#LessonMinTile2

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6502 Lesson MinTile2 - SpritesHello World on the Super Nintendo - 65816 Assembly Lesson H1Z80 Lesson P107 - MaxTile software tilemap on the Gameboy Color using the TilemapLesson P93 - MaxTile software tilemap on the Amstrad CPC (Part 3/2!) - Overscan!Lesson MinTile1 - Basic Tilemap DrawingSound on the Camputers Lynx(Beeper) - Z80 ASM Lesson P75Lesson P48 - Multiplatform Software tilemap on the Genesis (Mintile)Lesson P55 - Multiplatform Software tilemap on the BBC (Mintile)Lesson P80 - Multiplatform Software tilemap on the MSX2 (Mintile)IBM370 Lesson 3 - Save Areas, Subs and ComparesChibiFighter SMS Tilemap & Sound Interrupt code - Z80 Lesson CF11Lesson P54 - Multiplatform Software tilemap on the NeoGeo via Hardware Sprites (MinTile)
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6502 Lesson MinTile2 - Sprites

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