ChibiFighter SMS Tilemap & Sound Interrupt code - Z80 Lesson CF11 @ChibiAkumas
ChibiFighter SMS Tilemap & Sound Interrupt code - Z80 Lesson CF11  @ChibiAkumas
Uploaded November 2023 | Updated September 2026, 2 weeks ago
The Tile drawing and sound routines are platform specific. Lets take a look at the SMS version.

As always, this Video lesson matches the text lesson on my website, and you can get the source code as well...
chibiakumas.com/z80/chibifighter.php#LessonCF11

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ChibiFighter SMS Tilemap & Sound Interrupt code - Z80 Lesson CF11Lesson P54 - Multiplatform Software tilemap on the NeoGeo via Hardware Sprites (MinTile)68000 Lesson P57 - Interrupt Driven Music on the NeoGeo (ChibiTracks)PDP11 Lesson SuckShoot2 - SuckShoot Code #2 on UKNC68000 Lesson MaxTile3 - Maxtile main codeSH2 Lesson S1 - Sprite movement on the SaturnLesson S1 - Bitmap Drawing on the N64Interrupt Driven Music on the Atari Lynx (ChibiTracks) - 6502 Lesson P70Lesson P82 - Multiplatform Software tilemap on the Sam Coupe (4 color - Mintile)Lesson P68 - Interrupt Driven Music on the SNES (ChibiTracks)PowerPC Lesson 5 - Maths and More!ChibiVM Lesson 3 - Stacks, SystemCalls, Traps and Compares
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'ChibiFighter' SMS Tilemap & Sound Interrupt code - Z80 Lesson CF11

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