dreamsyntax | 64MB MEM1 in GameCube Games (bi2.bin) - Shadow the Hedgehog Use Case @dreamsyntax | Uploaded December 2023 | Updated October 2024, 1 day ago.
An explanation why it seemed like 64MB MEM1 setting did nothing to prevent crashes, and thus what led to the creation of the crunched texture and DolphinTextureLinker
github.com/ShadowTheHedgehogHacking/DolphinTextureLinker
Music:
Sonic Generations - (vs.)Time Eater [Final Boss] | Silent Dreams Remix
* But 0.60 scale
youtu.be/VTgsta6q3N8
An explanation why it seemed like 64MB MEM1 setting did nothing to prevent crashes, and thus what led to the creation of the crunched texture and DolphinTextureLinker
github.com/ShadowTheHedgehogHacking/DolphinTextureLinker
Music:
Sonic Generations - (vs.)Time Eater [Final Boss] | Silent Dreams Remix
* But 0.60 scale
youtu.be/VTgsta6q3N8