Uploaded February 2024 | Updated September 2026, 2 weeks ago
“What do I do from here?”, “I’ve been stuck on this forever!”, “It feels like I'm never going to finish it!”.
If you've felt like that when working on your game… first of all: we all have. BUT people have gotten out of dark places like those and found ways to get the truck out of the mud and moving again. In this talk I want to give tips and tricks with examples that have helped me overcome the overwhelming choices of some of these problems, so you can focus in order to finish your game.
César Abraham Domínguez Garza
Indie Developer
Solo Developer
“What do I do from here?”, “I’ve been stuck on this forever!”, “It feels like I'm never going to finish it!”.
If you've felt like that when working on your game… first of all: we all have. BUT people have gotten out of dark places like those and found ways to get the truck out of the mud and moving again. In this talk I want to give tips and tricks with examples that have helped me overcome the overwhelming choices of some of these problems, so you can focus in order to finish your game.
César Abraham Domínguez Garza
Indie Developer
Solo Developer










