Uploaded September 2019 | Updated September 2026, 10 hours ago
Unreal Engine 4.22 brings some awesome new features but also changes the way to create a neutrally lit scene. In this video, you'll see the settings you should change in your post-processing volume to make everything balanced.
Suggestions?
Have a suggestion or request for future videos or need assistance with a particular topic? Drop a comment and I’ll do what I can to make it happen.
About this channel:
If you’re like me, you hate endless plugs for “Like & Subscribe” for every video on the internet! However, your likes, dislikes and subscribes help me continue making videos like the ones on this channel. While it’s not required, your support and feedback goes a long way.
About my studio:
badrhinogames.com
Bad Rhino Games is an independent game studio based in the heart of Kansas City, KS developing experiences for AR/VR, PC, PS4, and Xbox One. Bad Rhino Games is a team of talented artists, engineers, and game designers. Not only do we create our own internal IPs, but we also partner with prominent studios and companies from around the world to deliver top quality products and solutions.
Unreal Engine 4.22 brings some awesome new features but also changes the way to create a neutrally lit scene. In this video, you'll see the settings you should change in your post-processing volume to make everything balanced.
Suggestions?
Have a suggestion or request for future videos or need assistance with a particular topic? Drop a comment and I’ll do what I can to make it happen.
About this channel:
If you’re like me, you hate endless plugs for “Like & Subscribe” for every video on the internet! However, your likes, dislikes and subscribes help me continue making videos like the ones on this channel. While it’s not required, your support and feedback goes a long way.
About my studio:
badrhinogames.com
Bad Rhino Games is an independent game studio based in the heart of Kansas City, KS developing experiences for AR/VR, PC, PS4, and Xbox One. Bad Rhino Games is a team of talented artists, engineers, and game designers. Not only do we create our own internal IPs, but we also partner with prominent studios and companies from around the world to deliver top quality products and solutions.







