Uploaded September 2019 | Updated September 2026, 2 weeks ago
World download: mediafire.com/file/k15ejeeaxbz8b4t/3way_y0_bedrock_breaker_by_comet.zip/file
Hey guys, and welcome to a new video. Today I have quite the contraption to show you: it's a 3 directional y0 bedrock breaker.
Bedrock breakers on flying machines already exist, but previously, these machines only went in a single direction. Consequently, you had to use a lot of machines to clear out a 2d area. For example, scicraft worked on project skyblock, in which they removed a 1000x1000 area of y0 bedrock. For this, they used 200(!) of their 5-wide bedrock breakers, which is quite insane and time consuming. this contraption can replace these 200 bedrock breakers with just 1 machine and therefor save a lot of time.
I did most of the project by myself, but I used 2 small parts that I got from other people. These include the piston layout and wiring for the actual bedrock removing. I got this from Myren Eario, who has done a lot of research on bedrock breaking/headless piston tech. He also was the first person to create a setup that does not delete pistons. I decided to use this setup as it would save hundreds of thousands of pistons. Link to the 1 directional bedrock breaker that he made using this piston-saving layout: youtube.com/watch?v=TAT-f4z5aBY&t=3s
I also want to credit Xcom, for sharing a trick to make 2 headless pistons at almost the same time. Link to his yt channel: youtube.com/user/Xcom6000
Music by royalty free zone
youtube.com/watch?time_continue=1&v=Xe7MQ7UeCzo
youtube.com/watch?v=f-CHTInMS8c
World download: mediafire.com/file/k15ejeeaxbz8b4t/3way_y0_bedrock_breaker_by_comet.zip/file
Hey guys, and welcome to a new video. Today I have quite the contraption to show you: it's a 3 directional y0 bedrock breaker.
Bedrock breakers on flying machines already exist, but previously, these machines only went in a single direction. Consequently, you had to use a lot of machines to clear out a 2d area. For example, scicraft worked on project skyblock, in which they removed a 1000x1000 area of y0 bedrock. For this, they used 200(!) of their 5-wide bedrock breakers, which is quite insane and time consuming. this contraption can replace these 200 bedrock breakers with just 1 machine and therefor save a lot of time.
I did most of the project by myself, but I used 2 small parts that I got from other people. These include the piston layout and wiring for the actual bedrock removing. I got this from Myren Eario, who has done a lot of research on bedrock breaking/headless piston tech. He also was the first person to create a setup that does not delete pistons. I decided to use this setup as it would save hundreds of thousands of pistons. Link to the 1 directional bedrock breaker that he made using this piston-saving layout: youtube.com/watch?v=TAT-f4z5aBY&t=3s
I also want to credit Xcom, for sharing a trick to make 2 headless pistons at almost the same time. Link to his yt channel: youtube.com/user/Xcom6000
Music by royalty free zone
youtube.com/watch?time_continue=1&v=Xe7MQ7UeCzo
youtube.com/watch?v=f-CHTInMS8c


![missile defence 2.0 [explanation + world download] | gamemode detector
Hey guys, and welcome to a new video. Today, I finally can explain how this missile defence system works. I also show a gamemode detector in this video that doesnt use command blocks.
Videos mentioned:
Y-bud (Goohz has a channel): https://www.youtube.com/watch?v=R6Dhmnn1gmU&t=207s
Teaser video: https://www.youtube.com/watch?v=Wlt8wqu5u7I
Some things I want to clarify that otherwise might lead to confusion:
I will start on the 1000 subs quarry video as soon as possible. I was on holiday to Norway for the last two weeks and I will now go to Montenegro for the next to weeks. In between I had about 2 days to record a video. I simply didnt have enough time to make the quarry video, but I did have enough time to make this video, so here it is. Also, I just found this world again, after I thought that all back-ups were gone and the main world was corrupted, so this was the perfect opportunity to make this video.
Something else: In the teaser video, I showed a gigantic trapdoor, to cover the defence system up. This is a fully functional door, and can be used to open and close. However, the door got messed up during recording, and Im too lazy to fix it just for this video. If you are interested in this door, just leave a comment and I might do a separate video on the door.
World download: https://www.mediafire.com/file/fbdgi6m8d9sdcg4/missile_defence_system_2_0.7z/file missile defence 2.0 [explanation + world download] | gamemode detector](https://i.ytimg.com/vi/u19ptjqOVrg/mqdefault.jpg)


![Concentric Double Stacking 348 Village Iron Farm [1.12.x/1.13.x]
Hey guys, today is a very exciting day, because I can finally show my concentric double stacking iron farm. Concentric double stacking is one of the hardest types of iron farms as has been proven by the many attempts that people have given this type of farm. Also for me, this for sure has been the most difficult farm that Ive designed so far.
Double stacking means that this farm will stack 2 villages in 1 cycle (basically exceeding the 66sec/village maximum speed). Concentric means that all the villages are stacked in 1 spot. This makes the farm a lot harder, because you do not need to cross the villages paths if you do not make the farm concentric. This is for example what I did with my previous double stacking farm which therefor is not really a double stacking farm in my opinion. That one also was about 10x easier to design.
I did make this video kinda in a rush and therefor forgot some important information that wasnt really told separately in the video/I didnt stress enough.
First of all: The stacking algorithm in this farm is totally new and very effective and can also be applied to bigger iron farms, so iron farmers: take your chance and design farms with it if you havent been thrown off by the 1.14 changes yet.
Second: the stacking happens in 39 seconds/Village, or 78 per cycle of 2 villages. This is still 12 seconds above the max double stacking speed of 66 sec/33 sec per village, but faster is not obtainable with this method. 39sec/Village is also pretty much faster than any concentric double stacking farm that is released as of May 2019.
Third: the farm actually works in all quadrants. Im really proud of this since it wasnt easy at all to make it work in all quadrants. Normally the challenge in iron farms isnt as much getting it to work, but mainly getting it to work in all quadrants. For this farm, it was already a challenge to get it to work. Just imagine how difficult it would be to get 1 version of this farm working in all quadrants without any double door registration issues...
fourth: I tried to make the farm as survival friendly as possible: the farm does use 2 sticky pistons in a hopperclock (clock can be replaced by other clocks as long as it is exactly 1560gt), but apart from those sticky pistons, the farm does not use any slime. Also, in 1.13.X you can replace the pistons on the doorwing with waterlogged trapdoors (same way as shown in my 30V iron farm). This means that the raw (uncrafted) materials for this farm pretty much consist out of some wood, blocks and redstone but almost no iron to craft pistons.
Finally: this farm will obviously break in 1.14, like all other traditional iron farms. I do acknowledge the opinion that it might be wasted time to still design iron farms, but I really enjoy designing them, and I will probably continue doing so. I dont think we as iron farm designers should care too much about how often our builds are being built up in survival, and mainly care about the fun that we have while designing the farms. And after all: by the looks of things, the big technical servers definitely stay in 1.12/1.13 so they are still in need of new iron farms :). Therefor I will definitely produce some more iron farms. Also, let us be thankful that we are not forced to update and keep in mind that we can always use that in our advantage if we benefit from it.
Anyway, thank you for watching and reading this story: ~Comet
World download: https://www.mediafire.com/file/89230y1gaydpnca/Proto_creative 348V_iron_farm.7z/file
Music: http://www.youtube.com/watch?v=k5u14j3QphQ&t=1742s Concentric Double Stacking 348 Village Iron Farm [1.12.x/1.13.x]](https://i.ytimg.com/vi/xn4zEwGnLWk/mqdefault.jpg)


