3ds Max Donut Tutorial 4 //  Rendering with Arnold @andvfx
3ds Max Donut Tutorial 4 //  Rendering with Arnold  @andvfx
Uploaded July 2021 | Updated September 2026, 4 days ago
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My webpage: andvfx.com

On this tutorial we will render our donut with Arnold. We will see different OSL materials to be used in Arnold, rendering with production and activeshade. Configure Arnold to work with GPU, and some very basics guides to make your first render in Arnold easy.

You can update for free to the latest Arnold for 3dsMax here: arnoldrenderer.com/arnold/download/#3dsmax

If you need more information about Arnold, a tutorial covering more Arnold in 3dsmax can be found here: youtu.be/ZUEnTb6QnD4

00:00 Arnold Settings
03:27 HDRI Lighting
06:20 Arnold Lights
08:29 Reference from Instance
09:09 Noise OSL
10:24 Cameras
13:20 Renderview
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3ds Max Donut Tutorial 4 // Rendering with Arnold

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