wParallax Tutorial for 3dsmax  (fake 3d Interior in a plane) @andvfx
wParallax Tutorial for 3dsmax  (fake 3d Interior in a plane)  @andvfx
Uploaded April 2021 | Updated September 2026, 4 days ago
Exclusive content on my patreon: patreon.com/EloiAndaluz
wParallax and free interiors (affiliated link) : gumroad.com/a/953160819/KjTYk

Download the final scene file on my patreon.
Originall OSL windowBox: julius-ihle.de/?p=2451

In this tutorial we will see how to use parallax inside a shader to create the illusion of a 3d interior over a plane. We will see basic OSL manipulation, and how to use the existing lowlevel OSL shipping in 3ds max to add all types of randomization using one single material.

0:00 Intro
1:07 Create OSL map
3:43 Tweak values on JiWindowBox
5:46 Randomizate values per object
6:30 Expose hidden values on OSL
9:12 randomizaton on Float values
11:27 Non linear randomization.
14:12 Color randomization.
17:10 Multiple textures using OSL (Metode A)
18:54 Muliple textures using OSL (Metode B)

music by: Sakura HZ
Chill: soundcloud.com/sakurahertz/royalty-free-music-chill?fbclid=IwAR3LYAVqQN1E8yGOIVpJNevnHpoTqP-ui2oVRTVXwW_z_pS07FsVcU4hiKE
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wParallax Tutorial for 3dsmax (fake 3d Interior in a plane)

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