Uploaded December 2022 | Updated September 2026, 1 week ago
Now available on Gumroad: andersonrohr.gumroad.com/l/scans
Entire Unreal Engine 5.0+ project with ULTRA HIGH QUALITY rocks and woods scanned from 3713 pics.
6 unique closed meshes, total of 245M Nanite triangles, 8k textures, intended for cinematic films and animations.
*ATTENTION*
These are 3D scans with Nanite support (no LODs) for UE 5.0+
Recommended a powerful PC and a GPU with at least 8 GB.
But I added a bonus content for FREE:
A second Unreal project (Scanned_RocksWoods2.zip) with meshes with 300k polys each from Sketchfab collection skfb.ly/oBXAD
*So if your PC doesn't run the ultra high polys project, no worries! You can go with the second one (total 1.8M Nanite triangles).
Tested on GTX 1050 Ti 4 GB: youtu.be/5bmJbZbLjLE
*Features*
• Entire project with demo map and all cinematic sequence with camera cuts.
• 6 unique closed meshes (2 rocks and 4 woods), but you can rotate the meshes from top to bottom to get variations on your scenes.
• Ultra high quality with 8k textures (base color, normal), except the rock with moss (SM_Rock2) that is 16k. The second project (Scanned_RocksWoods2.zip) has 4k textures.
• 12 Textures and 12 Material Instances.
• Copy and paste notepads for fast start on your scenes: youtu.be/-Z8VI_8ytmo
*Make sure to copy and paste the right notepad according to your opened project version.
*Nanite Triangle Count*
SM_Rock1: 34M (scanned with 476 pics)
SM_Rock2: 44M (scanned with 374 pics)
SM_Wood1: 25M (scanned with 260 pics)
SM_Wood2: 51M (scanned with 784 pics)
SM_Wood3: 45M (scanned with 445 pics)
SM_Wood4: 46M (scanned with 1374 pics)
*The second project has total of 1.8M Nanite triangles.
#UnrealEngine5 #RealityScan #Photogrammetry #3Dscan
Now available on Gumroad: andersonrohr.gumroad.com/l/scans
Entire Unreal Engine 5.0+ project with ULTRA HIGH QUALITY rocks and woods scanned from 3713 pics.
6 unique closed meshes, total of 245M Nanite triangles, 8k textures, intended for cinematic films and animations.
*ATTENTION*
These are 3D scans with Nanite support (no LODs) for UE 5.0+
Recommended a powerful PC and a GPU with at least 8 GB.
But I added a bonus content for FREE:
A second Unreal project (Scanned_RocksWoods2.zip) with meshes with 300k polys each from Sketchfab collection skfb.ly/oBXAD
*So if your PC doesn't run the ultra high polys project, no worries! You can go with the second one (total 1.8M Nanite triangles).
Tested on GTX 1050 Ti 4 GB: youtu.be/5bmJbZbLjLE
*Features*
• Entire project with demo map and all cinematic sequence with camera cuts.
• 6 unique closed meshes (2 rocks and 4 woods), but you can rotate the meshes from top to bottom to get variations on your scenes.
• Ultra high quality with 8k textures (base color, normal), except the rock with moss (SM_Rock2) that is 16k. The second project (Scanned_RocksWoods2.zip) has 4k textures.
• 12 Textures and 12 Material Instances.
• Copy and paste notepads for fast start on your scenes: youtu.be/-Z8VI_8ytmo
*Make sure to copy and paste the right notepad according to your opened project version.
*Nanite Triangle Count*
SM_Rock1: 34M (scanned with 476 pics)
SM_Rock2: 44M (scanned with 374 pics)
SM_Wood1: 25M (scanned with 260 pics)
SM_Wood2: 51M (scanned with 784 pics)
SM_Wood3: 45M (scanned with 445 pics)
SM_Wood4: 46M (scanned with 1374 pics)
*The second project has total of 1.8M Nanite triangles.
#UnrealEngine5 #RealityScan #Photogrammetry #3Dscan


![Integrating local AI + video editing = using 60 out of 96 GB of VRAM #DellProMax #DellTech #NVIDIA
[EN] Starting 2026 by testing new workflows and integrating AI into video editing.
I love pushing the limits of NVIDIA GPUs and seeing what they’re capable of. Here, I’m using 60 out of the 96 GB of VRAM available on the RTX Pro 6000 Blackwell — and I want to push it even further!
This is my first time running ComfyUI locally on my Dell Pro Max Tower T2 workstation.
I downloaded 17 images from Pexels and used AI to generate movements and transitions between each image. This was done in just 17 minutes — practically 1 minute per image — at a 1080×1920 resolution. Some transitions were also added in Adobe Premiere Pro, where the final video editing was done.
#DellProMax #DellTech #NVIDIA #ComfyUI #PremierePro
[PT] Começando 2026 testando novos fluxos de trabalho e integrando IA à edição de vídeo.
Adoro levar as GPUs da NVIDIA ao limite e ver do que elas são capazes. Aqui, estou usando 60 dos 96 GB de VRAM disponíveis na RTX Pro 6000 Blackwell — e quero ir ainda mais longe!
Esta é a minha primeira vez rodando o ComfyUI localmente na minha workstation Dell Pro Max Tower T2.
Baixei 17 imagens do Pexels e usei IA para gerar movimentos e transições entre cada imagem. Isso foi feito em apenas 17 minutos — praticamente 1 minuto por imagem — na resolução 1080×1920. Algumas transições também foram adicionadas no Adobe Premiere Pro, onde a edição final do vídeo foi realizada. Integrating local AI + video editing = using 60 out of 96 GB of VRAM #DellProMax #DellTech #NVIDIA](https://i.ytimg.com/vi/_gA0yprdVDg/mqdefault.jpg)







