3 Things I Learned While Making Nuclear Throne - Rami Ismail @VideoBrainsTalks
3 Things I Learned While Making Nuclear Throne - Rami Ismail  @VideoBrainsTalks
Uploaded January 2016 | Updated September 2026, 2 weeks ago
Three things Rami Ismail learnt while making Nuclear Throne after over a year of Early Access development.

Rami Ismail makes neat games and very useful tools. You can yell at him about nuclear throne @tha_rami or @Vlambeer.
------

VideoBrains is a free monthly conference where video games developers, journalists and players give talks and answer questions. We’ve had fantastic talks on everything from indie marketing to the Slender Man to a behind-the-scenes look at Deus Ex.

Twitter! twitter.com/Videobrains
Facebook! facebook.com/VideoBrains
Patreon! patreon.com/VideoBrains
For everything else VideoBrains, including tickets for our upcoming events, check the website: videobrains.co.uk
3 Things I Learned While Making Nuclear Throne - Rami IsmailVideo Game Conundrum #67 - Ed FenningRisk Assess! - Holly GramazioAll The Games A Stage - Ben MeredithWhen Bad Guys Are Good - Sean CleaverBad Romance - Meg JayanthGoodbye - Jake TuckerGoing Underground: Level Design in the Land of the Dead - Daniel Nye GriffithsThe Lost Art Of Dreaming - Mike CookFrom Museums to Raves: Site-Specific Live Games - Elizabeth SimoensMy Life as a Character in a Point and Click Adventure - Thomas McMullanThe Final Fuckeduplet: Everything is Terrible (Except Its Not Really) - Alice Bell
VideoBrains Event |

3 Things I Learned While Making Nuclear Throne - Rami Ismail

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER